Files
fatal-exception/Assets/Scripts/ImageEffects/RetroPixelMax.cs
2020-01-30 20:59:23 -05:00

54 lines
1.1 KiB
C#

/// <summary>
/// RetroSuite-3D by oxysoft
/// https://github.com/oxysoft/RetroSuite3D
/// </summary>
using UnityEngine;
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("Image Effects/Retro Pixel Max")]
public class RetroPixelMax : MonoBehaviour
{
Material mMaterial;
Shader shader;
[Header("Colors")]
public Color[] colors;
Material Material
{
get
{
if (mMaterial == null)
{
shader = Shader.Find("Oxysoft/RetroPixelMax");
mMaterial = new Material(shader) { hideFlags = HideFlags.DontSave };
}
return mMaterial;
}
}
public void OnRenderImage(RenderTexture src, RenderTexture dest)
{
if (Material && colors.Length > 0)
{
Material.SetInt("_ColorCount", colors.Length);
Material.SetColorArray("_Colors", colors);
Graphics.Blit(src, dest, Material);
}
else
{
Graphics.Blit(src, dest);
}
}
void OnDisable()
{
if (mMaterial)
DestroyImmediate(mMaterial);
}
}