/// /// RetroSuite-3D by oxysoft /// https://github.com/oxysoft/RetroSuite3D /// using UnityEngine; [ExecuteInEditMode] [RequireComponent(typeof(Camera))] [AddComponentMenu("Image Effects/Retro Pixel Max")] public class RetroPixelMax : MonoBehaviour { Material mMaterial; Shader shader; [Header("Colors")] public Color[] colors; Material Material { get { if (mMaterial == null) { shader = Shader.Find("Oxysoft/RetroPixelMax"); mMaterial = new Material(shader) { hideFlags = HideFlags.DontSave }; } return mMaterial; } } public void OnRenderImage(RenderTexture src, RenderTexture dest) { if (Material && colors.Length > 0) { Material.SetInt("_ColorCount", colors.Length); Material.SetColorArray("_Colors", colors); Graphics.Blit(src, dest, Material); } else { Graphics.Blit(src, dest); } } void OnDisable() { if (mMaterial) DestroyImmediate(mMaterial); } }