Update pixel per unit to 16

This commit is contained in:
Sweet Tini
2020-01-31 23:34:26 -05:00
parent 111bb5e27e
commit f691215f7e
9 changed files with 265 additions and 13 deletions

View File

@@ -252,8 +252,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 225727805}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 1.5, z: 100}
m_LocalScale: {x: 14, y: 13, z: 14}
m_LocalPosition: {x: 0, y: 0.75, z: 100}
m_LocalScale: {x: 7, y: 6.5, z: 7}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
@@ -314,7 +314,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 32233e1aff9d5204a851f2677a290654, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 0.4745098}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0