From f691215f7e4d9cc98e00e8daba48fc4420ae262e Mon Sep 17 00:00:00 2001 From: Sweet Tini Date: Fri, 31 Jan 2020 23:34:26 -0500 Subject: [PATCH] Update pixel per unit to 16 --- Assets/Prefabs/Camera.prefab | 6 +- Assets/Scenes/LogoIntro.unity | 6 +- Assets/Sprites/Bug.png.meta | 60 ++++++++++++++++++++ Assets/Sprites/Collectibles/pizza.png.meta | 64 +++++++++++++++++++++- Assets/Sprites/Player.png.meta | 36 ++++++++++++ Assets/Sprites/Player/hero.png.meta | 64 +++++++++++++++++++++- Assets/Sprites/Square.png.meta | 38 ++++++++++++- Assets/Textures/LogoFull.png.meta | 2 +- Assets/Textures/LogoHead.png.meta | 2 +- 9 files changed, 265 insertions(+), 13 deletions(-) diff --git a/Assets/Prefabs/Camera.prefab b/Assets/Prefabs/Camera.prefab index 5b1b729..7c22323 100644 --- a/Assets/Prefabs/Camera.prefab +++ b/Assets/Prefabs/Camera.prefab @@ -29,7 +29,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5711328081315814053} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -70,7 +70,7 @@ Camera: far clip plane: 1000 field of view: 60 orthographic: 1 - orthographic size: 15 + orthographic size: 7.5 m_Depth: 0 m_CullingMask: serializedVersion: 2 @@ -98,7 +98,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6a160d838ff8b4b4693ac20007e008c7, type: 3} m_Name: m_EditorClassIdentifier: - m_AssetsPPU: 8 + m_AssetsPPU: 16 m_RefResolutionX: 256 m_RefResolutionY: 240 m_UpscaleRT: 1 diff --git a/Assets/Scenes/LogoIntro.unity b/Assets/Scenes/LogoIntro.unity index 5777784..2455a20 100644 --- a/Assets/Scenes/LogoIntro.unity +++ b/Assets/Scenes/LogoIntro.unity @@ -252,8 +252,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 225727805} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 1.5, z: 100} - m_LocalScale: {x: 14, y: 13, z: 14} + m_LocalPosition: {x: 0, y: 0.75, z: 100} + m_LocalScale: {x: 7, y: 6.5, z: 7} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 @@ -314,7 +314,7 @@ SpriteRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 32233e1aff9d5204a851f2677a290654, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 0.4745098} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 diff --git a/Assets/Sprites/Bug.png.meta b/Assets/Sprites/Bug.png.meta index 87bbcbf..12f8dba 100644 --- a/Assets/Sprites/Bug.png.meta +++ b/Assets/Sprites/Bug.png.meta @@ -70,6 +70,66 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprites/Collectibles/pizza.png.meta b/Assets/Sprites/Collectibles/pizza.png.meta index 61d6151..22d68ce 100644 --- a/Assets/Sprites/Collectibles/pizza.png.meta +++ b/Assets/Sprites/Collectibles/pizza.png.meta @@ -31,7 +31,7 @@ TextureImporter: maxTextureSize: 2048 textureSettings: serializedVersion: 2 - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -100 wrapU: 1 @@ -45,7 +45,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 + spritePixelsToUnits: 16 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -70,6 +70,66 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprites/Player.png.meta b/Assets/Sprites/Player.png.meta index 6f1a5cf..781ee35 100644 --- a/Assets/Sprites/Player.png.meta +++ b/Assets/Sprites/Player.png.meta @@ -94,6 +94,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprites/Player/hero.png.meta b/Assets/Sprites/Player/hero.png.meta index aa7e6ff..f320dbd 100644 --- a/Assets/Sprites/Player/hero.png.meta +++ b/Assets/Sprites/Player/hero.png.meta @@ -31,7 +31,7 @@ TextureImporter: maxTextureSize: 2048 textureSettings: serializedVersion: 2 - filterMode: -1 + filterMode: 0 aniso: -1 mipBias: -100 wrapU: 1 @@ -45,7 +45,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 + spritePixelsToUnits: 16 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -70,6 +70,66 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprites/Square.png.meta b/Assets/Sprites/Square.png.meta index b6ed8c7..b614f51 100644 --- a/Assets/Sprites/Square.png.meta +++ b/Assets/Sprites/Square.png.meta @@ -45,7 +45,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 4 + spritePixelsToUnits: 2 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -94,6 +94,42 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Textures/LogoFull.png.meta b/Assets/Textures/LogoFull.png.meta index 74db891..9783f29 100644 --- a/Assets/Textures/LogoFull.png.meta +++ b/Assets/Textures/LogoFull.png.meta @@ -45,7 +45,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 8 + spritePixelsToUnits: 16 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 diff --git a/Assets/Textures/LogoHead.png.meta b/Assets/Textures/LogoHead.png.meta index 5479332..d6c165a 100644 --- a/Assets/Textures/LogoHead.png.meta +++ b/Assets/Textures/LogoHead.png.meta @@ -45,7 +45,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 8 + spritePixelsToUnits: 16 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1