Add RetroSuite-3D shader components
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51
Assets/Scripts/ImageEffects/Posterize.cs
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51
Assets/Scripts/ImageEffects/Posterize.cs
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/// <summary>
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/// RetroSuite-3D by oxysoft
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/// https://github.com/oxysoft/RetroSuite3D
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/// </summary>
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using UnityEngine;
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[ExecuteInEditMode]
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[RequireComponent(typeof(Camera))]
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[AddComponentMenu("Image Effects/Posterize")]
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public class Posterize : MonoBehaviour
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{
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Material mMaterial;
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Shader shader;
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public int redComponent = 8;
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public int greenComponent = 8;
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public int blueComponent = 8;
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Material Material
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{
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get
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{
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if (mMaterial == null)
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{
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shader = Shader.Find("Oxysoft/Posterize");
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mMaterial = new Material(shader) { hideFlags = HideFlags.DontSave };
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}
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return mMaterial;
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}
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}
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public void OnRenderImage(RenderTexture src, RenderTexture dest)
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{
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if (Material)
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{
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Material.SetInt("_Red", redComponent);
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Material.SetInt("_Green", greenComponent);
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Material.SetInt("_Blue", blueComponent);
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Graphics.Blit(src, dest, Material);
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}
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}
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void OnDisable()
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{
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if (mMaterial)
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DestroyImmediate(mMaterial);
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}
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}
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