Files
fatal-exception/Assets/Scripts/ImageEffects/RetroSize.cs
2020-01-30 20:59:23 -05:00

30 lines
867 B
C#

/// <summary>
/// RetroSuite-3D by oxysoft
/// https://github.com/oxysoft/RetroSuite3D
/// </summary>
using UnityEngine;
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("Image Effects/Retro Size")]
public class RetroSize : MonoBehaviour
{
[Header("Resolution")]
public int horizontalResolution = 160;
public int verticalResolution = 144;
public void OnRenderImage(RenderTexture src, RenderTexture dest)
{
horizontalResolution = Mathf.Clamp(horizontalResolution, 1, 2048);
verticalResolution = Mathf.Clamp(verticalResolution, 1, 2048);
var scaled = RenderTexture.GetTemporary(horizontalResolution, verticalResolution);
scaled.filterMode = FilterMode.Point;
Graphics.Blit(src, scaled);
Graphics.Blit(scaled, dest);
RenderTexture.ReleaseTemporary(scaled);
}
}