This commit is contained in:
2020-02-02 13:22:51 -05:00
7 changed files with 197 additions and 119 deletions

Binary file not shown.

View File

@@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: a01c0a314f63f5c4aaf9d28a33e9d2f2
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -283,7 +283,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1027433821
GameObject:
@@ -363,7 +363,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1182104965
GameObject:
@@ -599,7 +599,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1373063663
GameObject:
@@ -690,6 +690,7 @@ GameObject:
- component: {fileID: 1451273279}
- component: {fileID: 1451273278}
- component: {fileID: 1451273277}
- component: {fileID: 1451273280}
m_Layer: 5
m_Name: Try Again Button
m_TagString: Untagged
@@ -796,6 +797,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1451273275}
m_CullTransparentMesh: 1
--- !u!114 &1451273280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1451273275}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 14c874c8615088f458e5473b40714b56, type: 3}
m_Name:
m_EditorClassIdentifier:
button: {fileID: 1451273277}
--- !u!1 &1774738188
GameObject:
m_ObjectHideFlags: 0
@@ -895,7 +909,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1820456174
GameObject:
@@ -1018,107 +1032,6 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &1946254062
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1946254065}
- component: {fileID: 1946254064}
- component: {fileID: 1946254063}
m_Layer: 0
m_Name: GioBug0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!95 &1946254063
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946254062}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: c5cc1a1814d7d10428497366abbb55b6, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!212 &1946254064
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946254062}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7874731793569252650, guid: 843576248a0c2dc4eb92d627ffe951a6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.1875, y: 2.6875}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1946254065
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946254062}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.00009226799, y: -3.7574763, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1865143210
GameObject:
m_ObjectHideFlags: 0
@@ -1246,6 +1159,107 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1946254062
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1946254065}
- component: {fileID: 1946254064}
- component: {fileID: 1946254063}
m_Layer: 0
m_Name: GioBug0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!95 &1946254063
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946254062}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: c5cc1a1814d7d10428497366abbb55b6, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!212 &1946254064
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946254062}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7874731793569252650, guid: 843576248a0c2dc4eb92d627ffe951a6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.1875, y: 2.6875}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1946254065
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946254062}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.00009226799, y: -3.7574763, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2106947132
GameObject:
m_ObjectHideFlags: 0

View File

@@ -1774,6 +1774,7 @@ Transform:
- {fileID: 193535121}
- {fileID: 1247097598}
- {fileID: 851631687}
- {fileID: 1934521842}
- {fileID: 8021909}
- {fileID: 951888605}
- {fileID: 1200440357}
@@ -48034,6 +48035,12 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1934521842 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
type: 3}
m_PrefabInstance: {fileID: 1879087608}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2086987803
GameObject:
m_ObjectHideFlags: 0
@@ -48144,12 +48151,12 @@ PrefabInstance:
- target: {fileID: 8554420466772133694, guid: f859e1c9214db2c4eaaeff51febb3222,
type: 3}
propertyPath: m_LocalPosition.x
value: 54.1
value: 41.86
objectReference: {fileID: 0}
- target: {fileID: 8554420466772133694, guid: f859e1c9214db2c4eaaeff51febb3222,
type: 3}
propertyPath: m_LocalPosition.y
value: 32.6
value: 22.8
objectReference: {fileID: 0}
- target: {fileID: 8554420466772133694, guid: f859e1c9214db2c4eaaeff51febb3222,
type: 3}

View File

@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class SceneLodarManual : MonoBehaviour
{
public Button button;
// Start is called before the first frame update
void Start()
{
button.onClick.AddListener(LoadScene);
}
void LoadScene()
{
SceneManager.LoadScene("LevelOne");
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 14c874c8615088f458e5473b40714b56
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -36,43 +36,46 @@ public class SoundManagerScript : MonoBehaviour
public static void PlaySound(string clip)
{
AudioClip sound = null;
switch (clip)
{
case "jump":
audioSrc.PlayOneShot(jumpSound);
sound = jumpSound;
break;
case "scream":
audioSrc.PlayOneShot(screamSound);
sound = screamSound;
break;
case "wrong":
audioSrc.PlayOneShot(wrongButtonSound);
sound = wrongButtonSound;
break;
case "bug laugh":
audioSrc.PlayOneShot(bugLaughSound);
sound = bugLaughSound;
break;
case "drink":
audioSrc.PlayOneShot(drinkSound);
sound = drinkSound;
break;
case "eat":
audioSrc.PlayOneShot(eatSound);
sound = eatSound;
break;
case "punch":
audioSrc.PlayOneShot(punchSound);
sound = punchSound;
break;
case "hard punch":
audioSrc.PlayOneShot(hardPunchSound);
sound = hardPunchSound;
break;
case "slap":
audioSrc.PlayOneShot(slapSound);
sound = slapSound;
break;
case "hard slap":
audioSrc.PlayOneShot(hardSlapSound);
sound = hardSlapSound;
break;
case "win":
audioSrc.clip = winSound;
audioSrc.PlayOneShot(winSound);
sound = winSound;
break;
}
audioSrc.clip = sound;
audioSrc.PlayOneShot(sound);
}
}