Create a flashy intro
This commit is contained in:
@@ -120,7 +120,7 @@ NavMeshSettings:
|
|||||||
debug:
|
debug:
|
||||||
m_Flags: 0
|
m_Flags: 0
|
||||||
m_NavMeshData: {fileID: 0}
|
m_NavMeshData: {fileID: 0}
|
||||||
--- !u!1 &1120142128
|
--- !u!1 &16594060
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -128,23 +128,160 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1120142130}
|
- component: {fileID: 16594062}
|
||||||
- component: {fileID: 1120142129}
|
- component: {fileID: 16594063}
|
||||||
- component: {fileID: 1120142131}
|
- component: {fileID: 16594061}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Logo
|
m_Name: CutsceneManager
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!212 &1120142129
|
--- !u!114 &16594061
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 16594060}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 91beb731ac9f798499917d65e4b79eb3, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
logoCubic: {fileID: 225727805}
|
||||||
|
logoFull: {fileID: 885044044}
|
||||||
|
logoFullRenderer: {fileID: 885044045}
|
||||||
|
--- !u!4 &16594062
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 16594060}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &16594063
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 16594060}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4461999c2bda5da4e8eb91e0390c45d4, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
cutscene: {fileID: 16594061}
|
||||||
|
--- !u!1 &225727805
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 225727808}
|
||||||
|
- component: {fileID: 225727807}
|
||||||
|
- component: {fileID: 225727806}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LogoCubic
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!23 &225727806
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 225727805}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: a5bb87460aebdc642a63f40f7b59553f, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
--- !u!33 &225727807
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 225727805}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &225727808
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 225727805}
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 0, y: 1.5, z: 100}
|
||||||
|
m_LocalScale: {x: 14, y: 13, z: 14}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!1 &885044044
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 885044046}
|
||||||
|
- component: {fileID: 885044045}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LogoFull
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!212 &885044045
|
||||||
SpriteRenderer:
|
SpriteRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1120142128}
|
m_GameObject: {fileID: 885044044}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 0
|
m_CastShadows: 0
|
||||||
m_ReceiveShadows: 0
|
m_ReceiveShadows: 0
|
||||||
@@ -176,44 +313,31 @@ SpriteRenderer:
|
|||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 21300000, guid: c44f7bc8de4a1e54990571b5f78c5006, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 32233e1aff9d5204a851f2677a290654, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 112, y: 128}
|
m_Size: {x: 14, y: 16}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!4 &1120142130
|
--- !u!4 &885044046
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1120142128}
|
m_GameObject: {fileID: 885044044}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: -2}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &1120142131
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1120142128}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 903dd5f2ae67978468e09862de06157f, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
speed: {x: 0, y: 2, z: 0}
|
|
||||||
--- !u!1001 &190725482322260703
|
--- !u!1001 &190725482322260703
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
18
Assets/Scripts/Cutscene.cs
Normal file
18
Assets/Scripts/Cutscene.cs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public abstract class Cutscene : MonoBehaviour
|
||||||
|
{
|
||||||
|
public IEnumerator Play()
|
||||||
|
{
|
||||||
|
OnSceneStart();
|
||||||
|
yield return OnScenePlay();
|
||||||
|
OnSceneEnd();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract IEnumerator OnScenePlay();
|
||||||
|
|
||||||
|
protected virtual void OnSceneStart() { }
|
||||||
|
|
||||||
|
protected virtual void OnSceneEnd() { }
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 903dd5f2ae67978468e09862de06157f
|
guid: 06fd16eb9a50013478bb59097b4d038a
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
13
Assets/Scripts/CutsceneManager.cs
Normal file
13
Assets/Scripts/CutsceneManager.cs
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CutsceneManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
Cutscene cutscene;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
if (cutscene != null)
|
||||||
|
StartCoroutine(cutscene.Play());
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/CutsceneManager.cs.meta
Normal file
11
Assets/Scripts/CutsceneManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4461999c2bda5da4e8eb91e0390c45d4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
134
Assets/Scripts/Easing.cs
Normal file
134
Assets/Scripts/Easing.cs
Normal file
@@ -0,0 +1,134 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Assets.Scripts
|
||||||
|
{
|
||||||
|
public static class Easing
|
||||||
|
{
|
||||||
|
public static float QuadIn(float t) => t * t;
|
||||||
|
|
||||||
|
public static float QuadOut(float t) => t * (2f - t);
|
||||||
|
|
||||||
|
public static float QuadInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? .5f * t * t
|
||||||
|
: -.5f * ((t -= 1f) * (t - 2f) - 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float CubeIn(float t) => t * t * t;
|
||||||
|
|
||||||
|
public static float CubeOut(float t) => 1f + ((t -= 1f) * t * t);
|
||||||
|
|
||||||
|
public static float CubeInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? .5f * t * t * t
|
||||||
|
: .5f * ((t -= 2f) * t * t + 2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float QuartIn(float t) => t * t * t * t;
|
||||||
|
|
||||||
|
public static float QuartOut(float t) => 1f - ((t -= 1f) * t * t * t);
|
||||||
|
|
||||||
|
public static float QuartInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? .5f * t * t * t * t
|
||||||
|
: -.5f * ((t -= 2f) * t * t * t - 2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float QuintIn(float t) => t * t * t * t * t;
|
||||||
|
|
||||||
|
public static float QuintOut(float t) => 1f + ((t -= 1f) * t * t * t * t);
|
||||||
|
|
||||||
|
public static float QuintInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? .5f * t * t * t * t * t
|
||||||
|
: .5f * ((t -= 2f) * t * t * t * t + 2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float SineIn(float t) => 1f - Mathf.Cos(t * Mathf.PI / 2f);
|
||||||
|
|
||||||
|
public static float SineOut(float t) => Mathf.Sin(t * Mathf.PI / 2f);
|
||||||
|
|
||||||
|
public static float SineInOut(float t) => .5f * (1f - Mathf.Cos(Mathf.PI * t));
|
||||||
|
|
||||||
|
public static float ExpoIn(float t) => t == 0f ? 0f : Mathf.Pow(1024f, t - 1f);
|
||||||
|
|
||||||
|
public static float ExpoOut(float t) => t == 1f ? 1f : 1f - Mathf.Pow(2f, -10f * t);
|
||||||
|
|
||||||
|
public static float ExpoInOut(float t)
|
||||||
|
{
|
||||||
|
if (t == 0f || t == 1f) return t;
|
||||||
|
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? .5f * Mathf.Pow(1024f, t - 1f)
|
||||||
|
: .5f * (-Mathf.Pow(2f, -10f * (t - 1f)) + 2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float CircIn(float t) => 1f - Mathf.Sqrt(1f - t * t);
|
||||||
|
|
||||||
|
public static float CircOut(float t) => Mathf.Sqrt(1f - ((t -= 1f) * t));
|
||||||
|
|
||||||
|
public static float CircInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? -.5f * (Mathf.Sqrt(1f - t * t) - 1)
|
||||||
|
: .5f * (Mathf.Sqrt(1f - (t -= 2f) * t) + 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float ElastIn(float t)
|
||||||
|
{
|
||||||
|
if (t == 0f || t == 1f) return t;
|
||||||
|
|
||||||
|
return -Mathf.Pow(2f, 10f * (t -= 1f))
|
||||||
|
* Mathf.Sin((t - 0.1f) * (2f * Mathf.PI) / .4f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float ElastOut(float t)
|
||||||
|
{
|
||||||
|
if (t == 0f || t == 1f) return t;
|
||||||
|
|
||||||
|
return Mathf.Pow(2f, -10f * t)
|
||||||
|
* Mathf.Sin((t - .1f) * (2f * Mathf.PI) / .4f) + 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float ElastInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? -.5f * Mathf.Pow(2f, 10f * (t -= 1f))
|
||||||
|
* Mathf.Sin((t - .1f) * (2f * Mathf.PI) / .4f)
|
||||||
|
: Mathf.Pow(2f, -10f * (t -= 1f))
|
||||||
|
* Mathf.Sin((t - .1f) * (2f * Mathf.PI) / .4f) * .5f + 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float BackIn(float t) => t * t * (2.70158f * t - 1.70158f);
|
||||||
|
|
||||||
|
public static float BackOut(float t) => (t -= 1f) * t * (2.70158f * t + 1.70158f) + 1f;
|
||||||
|
|
||||||
|
public static float BackInOut(float t)
|
||||||
|
{
|
||||||
|
return (t *= 2f) < 1f
|
||||||
|
? .5f * (t * t * ((2.5949095f + 1f) * t - 2.5949095f))
|
||||||
|
: .5f * ((t -= 2f) * t * ((2.5949095f + 1f) * t + 2.5949095f) + 2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float BounceIn(float t) => 1f - BounceOut(1f - t);
|
||||||
|
|
||||||
|
public static float BounceOut(float t)
|
||||||
|
{
|
||||||
|
if (t < (1f / 2.75f)) return 7.5625f * t * t;
|
||||||
|
else if (t < (2f / 2.75f)) return 7.5625f * (t -= 1.5f / 2.75f) * t + .75f;
|
||||||
|
else if (t < (2.5f / 2.75f)) return 7.5625f * (t -= 2.25f / 2.75f) * t + .9375f;
|
||||||
|
else return 7.5625f * (t -= 2.625f / 2.75f) * t + .984375f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float BounceInOut(float t)
|
||||||
|
{
|
||||||
|
return t < 0.5f
|
||||||
|
? BounceIn(t * 2f) * .5f
|
||||||
|
: BounceOut(t * 2f - 1f) * .5f + .5f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Easing.cs.meta
Normal file
11
Assets/Scripts/Easing.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ed7563d26ca64b440ae5873040e5d0af
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
66
Assets/Scripts/LogoIntroCutscene.cs
Normal file
66
Assets/Scripts/LogoIntroCutscene.cs
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
using Assets.Scripts;
|
||||||
|
using System.Collections;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
public class LogoIntroCutscene : Cutscene
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
GameObject logoCubic;
|
||||||
|
[SerializeField]
|
||||||
|
GameObject logoFull;
|
||||||
|
[SerializeField]
|
||||||
|
SpriteRenderer logoFullRenderer;
|
||||||
|
|
||||||
|
protected override void OnSceneStart()
|
||||||
|
{
|
||||||
|
logoFull.SetActive(false);
|
||||||
|
logoCubic.SetActive(true);
|
||||||
|
logoCubic.transform.eulerAngles = Vector3.up * 90f;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override IEnumerator OnScenePlay()
|
||||||
|
{
|
||||||
|
yield return RotateCube();
|
||||||
|
yield return new WaitForSeconds(.2f);
|
||||||
|
yield return FadeInLogo();
|
||||||
|
yield return new WaitForSeconds(.5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnSceneEnd()
|
||||||
|
{
|
||||||
|
// TODO: Go to the next scene.
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator RotateCube()
|
||||||
|
{
|
||||||
|
const int maxTicks = 80;
|
||||||
|
var angle = logoCubic.transform.eulerAngles;
|
||||||
|
|
||||||
|
for (int i = 0; i <= maxTicks; i++)
|
||||||
|
{
|
||||||
|
var percent = Easing.SineOut(1f * i / maxTicks);
|
||||||
|
var angleLerp = new Vector3(
|
||||||
|
Mathf.Lerp(angle.x, angle.x + 360f, percent),
|
||||||
|
Mathf.Lerp(angle.y, angle.y + 360f, percent),
|
||||||
|
Mathf.Lerp(angle.z, angle.z + 360f, percent));
|
||||||
|
logoCubic.transform.eulerAngles = angleLerp;
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator FadeInLogo()
|
||||||
|
{
|
||||||
|
const int maxTicks = 45;
|
||||||
|
var clearWhite = new Color(1f, 1f, 1f, 0f);
|
||||||
|
|
||||||
|
logoFull.SetActive(true);
|
||||||
|
|
||||||
|
for (int i = 0; i <= maxTicks; i++)
|
||||||
|
{
|
||||||
|
var percent = Easing.SineIn(1f * i / maxTicks);
|
||||||
|
logoFullRenderer.color = Color.Lerp(clearWhite, Color.white, percent);
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/LogoIntroCutscene.cs.meta
Normal file
11
Assets/Scripts/LogoIntroCutscene.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 91beb731ac9f798499917d65e4b79eb3
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class RotatingLogo : MonoBehaviour
|
|
||||||
{
|
|
||||||
public Vector3 speed;
|
|
||||||
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
transform.Rotate(speed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.9 KiB |
BIN
Assets/Textures/LogoFull.png
Normal file
BIN
Assets/Textures/LogoFull.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.9 KiB |
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c44f7bc8de4a1e54990571b5f78c5006
|
guid: 32233e1aff9d5204a851f2677a290654
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -41,13 +41,13 @@ TextureImporter:
|
|||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 1
|
spriteMode: 1
|
||||||
spriteExtrude: 0
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 8
|
spritePixelsToUnits: 8
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 0
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 1
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
BIN
Assets/Textures/LogoHead.png
Normal file
BIN
Assets/Textures/LogoHead.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.6 KiB |
151
Assets/Textures/LogoHead.png.meta
Normal file
151
Assets/Textures/LogoHead.png.meta
Normal file
@@ -0,0 +1,151 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 55753155eef8ec54f909b2a7c9e9ceb2
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 10
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 0
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 8
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
98
Assets/Textures/MatLogoHead.mat
Normal file
98
Assets/Textures/MatLogoHead.mat
Normal file
@@ -0,0 +1,98 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: MatLogoHead
|
||||||
|
m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_ShaderKeywords:
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _AlphaTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 2800000, guid: 55753155eef8ec54f909b2a7c9e9ceb2, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MaskTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _NormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SpecGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Floats:
|
||||||
|
- PixelSnap: 0
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _EnableExternalAlpha: 0
|
||||||
|
- _GlossMapScale: 1
|
||||||
|
- _Glossiness: 0.5
|
||||||
|
- _GlossyReflections: 1
|
||||||
|
- _Metallic: 0
|
||||||
|
- _Mode: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.02
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _UVSec: 0
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
|
||||||
8
Assets/Textures/MatLogoHead.mat.meta
Normal file
8
Assets/Textures/MatLogoHead.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a5bb87460aebdc642a63f40f7b59553f
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user