changes
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@@ -38,7 +38,7 @@ public class EventControls : MonoBehaviour
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private bool eventDrawn = false;
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private bool eventTriggered = false;
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private float eventCycleInSeconds = 3.5f;
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private float eventCycleInSeconds = 2.8f;
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private int eventCycleAccumalator = 0;
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private int tileMapClearDelayAccumalator = 0;
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private EventControlTile currentEventControl;
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@@ -289,6 +289,6 @@ public class Player : MonoBehaviour
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public float GetStaminaDifficultyFactor()
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{
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return Mathf.Clamp(currentStamina / (startStamina * 1f), 0.4f, 1);
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return Mathf.Clamp(currentStamina / (startStamina * 1f), 0.1f, 1);
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}
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}
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@@ -34,6 +34,9 @@ GraphicsSettings:
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- {fileID: 4800000, guid: 26bd9892d27d0114b93df1dacce3b21d, type: 3}
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- {fileID: 4800000, guid: b310eee2f93ac2d46aa921a01dd77ef8, type: 3}
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- {fileID: 4800000, guid: e44bf8be36890b74081d936df1a0c129, type: 3}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@@ -67,7 +67,7 @@ PlayerSettings:
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androidRenderOutsideSafeArea: 1
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androidUseSwappy: 0
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androidBlitType: 1
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defaultIsNativeResolution: 0
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defaultIsNativeResolution: 1
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macRetinaSupport: 0
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runInBackground: 0
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captureSingleScreen: 1
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@@ -94,7 +94,7 @@ PlayerSettings:
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visibleInBackground: 1
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allowFullscreenSwitch: 1
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graphicsJobMode: 0
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fullscreenMode: 3
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fullscreenMode: 1
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xboxSpeechDB: 0
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xboxEnableHeadOrientation: 0
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xboxEnableGuest: 0
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@@ -4,7 +4,7 @@
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_Enabled: 1
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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