This commit is contained in:
2020-01-31 23:23:31 -05:00
parent 111bb5e27e
commit 5841f35164
5 changed files with 41 additions and 12 deletions

View File

@@ -4,9 +4,10 @@ using UnityEngine;
public class BugMovement : MonoBehaviour
{
[SerializeField] private int secondsGoingLeft = 1;
[SerializeField] private int secondsGoingRight = 1;
[SerializeField] private float secondsGoingLeft = 1;
[SerializeField] private float secondsGoingRight = 1;
[SerializeField] private float movementSpeed = 10;
[SerializeField] PolygonCollider2D playerCollider;
private int leftAccumalator = 0;
private int rightAccumalator = 0;
@@ -16,8 +17,7 @@ public class BugMovement : MonoBehaviour
private void Start()
{
// Physics2D.IgnoreLayerCollision(LayerMask.GetMask())
Physics2D.IgnoreCollision(GetComponent<BoxCollider2D>(), playerCollider);
rigidBody = GetComponent<Rigidbody2D>();
}