added button animation

This commit is contained in:
2020-02-02 15:00:34 -05:00
parent e65ae28903
commit 4ecd89e406
7 changed files with 116 additions and 9 deletions

18
Assets/Coffee.cs Normal file
View File

@@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Coffee : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

11
Assets/Coffee.cs.meta Normal file
View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5b72c6073f9135a4894350d4cde51a76
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -12,16 +12,19 @@ namespace Assets.Model
{
public KeyCode keyCode;
public Tile tile;
public Tile pressedTile;
public Tile successTile;
public Tile failTile;
public Vector3Int position;
public bool isPlusTile;
public bool isPerformed;
public bool isPressed;
public EventControlTile(KeyCode keyCode, Tile tile, Tile successTile, Tile failTile, Vector3Int position, bool isPlusTile = false)
public EventControlTile(KeyCode keyCode, Tile tile, Tile pressedTile, Tile successTile, Tile failTile, Vector3Int position, bool isPlusTile = false)
{
this.keyCode = keyCode;
this.tile = tile;
this.pressedTile = pressedTile;
this.successTile = successTile;
this.failTile = failTile;
this.position = position;

View File

@@ -94,14 +94,14 @@ BoxCollider2D:
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.32, y: 0.4}
oldSize: {x: 2, y: 2.5}
newSize: {x: 1.5, y: 1.5}
adaptiveTilingThreshold: 0.5
drawMode: 0

View File

@@ -175,6 +175,13 @@ MonoBehaviour:
- {fileID: 11400000, guid: bfe2d3906a2ea9a459088706930d84a6, type: 2}
- {fileID: 11400000, guid: eb62aa8f449e99a499ed3a9dde109158, type: 2}
- {fileID: 11400000, guid: 3892d3fd4f09d3546a9c0fa91c23804c, type: 2}
pressedTiles:
- {fileID: 11400000, guid: ae6e7a8b9fa2433448a66da4090e310c, type: 2}
- {fileID: 11400000, guid: ccb4ffcdbc096b448881b3a12ed1bfce, type: 2}
- {fileID: 11400000, guid: f3b494a9dede1e34cbf612b95ee136ec, type: 2}
- {fileID: 11400000, guid: a6df840757ade3b4b91133bd128a4ca7, type: 2}
- {fileID: 11400000, guid: 8e4de2f5a5925ad47b2e5135946daee7, type: 2}
- {fileID: 11400000, guid: 8a9fda06d52381844891193f6ed6bb07, type: 2}
successTiles:
- {fileID: 11400000, guid: c2678bd928e9a0943ad5fadb602db819, type: 2}
- {fileID: 11400000, guid: db1d65b4da209fa489ba3d7582dbff24, type: 2}
@@ -190,7 +197,7 @@ MonoBehaviour:
- {fileID: 11400000, guid: aa0847f2d07a5de409fea20d9eef8f98, type: 2}
- {fileID: 11400000, guid: 4a575a19b6cd8a140959a1461963418f, type: 2}
plusTile: {fileID: 11400000, guid: ee14e10b7ac07bd449e0f1d5ea99eb42, type: 2}
framesPerControlTile: 8
framesPerControlTile: 3
nextControlYOffset: 2
tileMapClearDelayInSeconds: 0.5
--- !u!483693784 &1491656
@@ -397,6 +404,11 @@ PrefabInstance:
propertyPath: m_Size.y
value: 1.3199286
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name
@@ -410,12 +422,12 @@ PrefabInstance:
- target: {fileID: 7123021364386132083, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_LocalPosition.x
value: 133.11
value: 132.4
objectReference: {fileID: 0}
- target: {fileID: 7123021364386132083, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_LocalPosition.y
value: -13.99
value: -18.2
objectReference: {fileID: 0}
- target: {fileID: 7123021364386132083, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
@@ -462,7 +474,8 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedComponents:
- {fileID: 1518483160148691188, guid: 2ccb08e2c4b8851498f8ecbf1a873146, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: 2ccb08e2c4b8851498f8ecbf1a873146, type: 3}
--- !u!1001 &170428179
PrefabInstance:
@@ -486,6 +499,11 @@ PrefabInstance:
propertyPath: m_SortingLayer
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name
@@ -1420,6 +1438,11 @@ PrefabInstance:
propertyPath: m_SortingLayer
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name
@@ -1945,6 +1968,11 @@ PrefabInstance:
propertyPath: m_Size.y
value: 1.3281136
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name
@@ -47402,6 +47430,11 @@ PrefabInstance:
propertyPath: m_SortingLayer
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name
@@ -47631,6 +47664,11 @@ PrefabInstance:
propertyPath: m_Size.y
value: 1.31913
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name
@@ -47727,7 +47765,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1671840916}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 22.5, y: -10, z: 0}
m_LocalPosition: {x: -10.5, y: 4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1008122163}
@@ -48934,6 +48972,11 @@ PrefabInstance:
propertyPath: m_Size.y
value: 1.31913
objectReference: {fileID: 0}
- target: {fileID: 5520736153122788072, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_IsTrigger
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6870250841519595495, guid: 2ccb08e2c4b8851498f8ecbf1a873146,
type: 3}
propertyPath: m_Name

View File

@@ -11,6 +11,7 @@ public class EventControls : MonoBehaviour
[SerializeField] private Camera camera;
[SerializeField] private GameObject music;
[SerializeField] private List<Tile> tiles;
[SerializeField] private List<Tile> pressedTiles;
[SerializeField] private List<Tile> successTiles;
[SerializeField] private List<Tile> failTiles;
[SerializeField] private Tile plusTile;
@@ -43,6 +44,7 @@ public class EventControls : MonoBehaviour
private EventControlTile currentEventControl;
private bool isInBattle = false;
private bool hasFailed = false;
private int buttonPressAnimationAccumalator = 0;
private Collider2D currentPlayerCollider;
private Collider2D currentEnemyCollider;
@@ -177,6 +179,18 @@ public class EventControls : MonoBehaviour
if (currentEventControl == null)
currentEventControl = eventControlTilesInCycle.First(x => !x.isPlusTile && !x.isPerformed);
else
{
if (buttonPressAnimationAccumalator >= framesPerControlTile)
{
tilemap.SetTile(currentEventControl.position, currentEventControl.isPressed ? currentEventControl.pressedTile :
currentEventControl.tile);
currentEventControl.isPressed = !currentEventControl.isPressed;
buttonPressAnimationAccumalator = 0;
}
else
buttonPressAnimationAccumalator++;
}
if (Input.GetKeyDown(currentEventControl.keyCode))
{
@@ -203,7 +217,7 @@ public class EventControls : MonoBehaviour
return;
}
else if (eventCycleAccumalator >= eventCycleInSeconds * framesPerSecond)
else if (eventCycleAccumalator >= eventCycleInSeconds * framesPerSecond * player.GetStaminaDifficultyFactor())
{
eventTriggered = false;
isInBattle = false;
@@ -294,6 +308,7 @@ public class EventControls : MonoBehaviour
return new EventControlTile(TileToKeyMappings.TileToKey[randomNumber],
tiles[randomNumber],
pressedTiles[randomNumber],
successTiles[randomNumber],
failTiles[randomNumber],
position);
@@ -305,6 +320,7 @@ public class EventControls : MonoBehaviour
plusTile,
null,
null,
null,
position,
true);
}

View File

@@ -115,6 +115,7 @@ public class Player : MonoBehaviour
private void Hurt()
{
currentHealth = 3; // TODO: REMOVE!
currentHealth -= currentHealth > 0 ? 1 : 0;
healthBar.size = new Vector2(1.5f * currentHealth, this.healthBar.size.y);
@@ -181,6 +182,16 @@ public class Player : MonoBehaviour
{
rigidBody.velocity = new Vector2(actualRunSpeed * -1, rigidBody.velocity.y);
}
// Run
if (Input.GetKeyUp(KeyCode.RightArrow))
{
rigidBody.velocity = new Vector2(0, rigidBody.velocity.y);
}
else if (Input.GetKeyUp(KeyCode.LeftArrow))
{
rigidBody.velocity = new Vector2(0, rigidBody.velocity.y);
}
}
private bool IsPlayerOnGround()
@@ -289,4 +300,9 @@ public class Player : MonoBehaviour
isHurt = true;
Hurt();
}
public float GetStaminaDifficultyFactor()
{
return currentStamina / (startStamina * 1f);
}
}