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@@ -48,12 +48,12 @@ public class BugMovement : MonoBehaviour
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private void MoveLeft()
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{
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var actualSpeed = movementSpeed * -1;
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rigidBody.velocity += new Vector2(actualSpeed, 0);
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rigidBody.velocity = new Vector2(actualSpeed, rigidBody.velocity.y);
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}
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private void MoveRight()
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{
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var actualSpeed = movementSpeed;
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rigidBody.velocity += new Vector2(actualSpeed, 0);
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rigidBody.velocity = new Vector2(actualSpeed, rigidBody.velocity.y);
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}
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}
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@@ -162,8 +162,9 @@ Transform:
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m_Children:
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- {fileID: 1713017494}
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- {fileID: 1671840917}
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- {fileID: 1247097598}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1146013786 stripped
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GameObject:
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@@ -186,6 +187,12 @@ MonoBehaviour:
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player: {fileID: 1671840916}
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offsetY: 5
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interpolate: 0.2
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--- !u!4 &1247097598 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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m_PrefabInstance: {fileID: 3827363132279464972}
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m_PrefabAsset: {fileID: 0}
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--- !u!1001 &1337282921
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -299,7 +306,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1671840916}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -9, y: -2, z: 0}
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m_LocalPosition: {x: -2, y: -2, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1008122163}
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@@ -758,7 +765,7 @@ TilemapRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_ChunkSize: {x: 32, y: 32, z: 32}
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m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
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m_ChunkCullingBounds: {x: 0.5, y: 0.5, z: 0}
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m_MaxChunkCount: 16
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m_MaxFrameAge: 16
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m_SortOrder: 0
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@@ -1245,7 +1252,7 @@ PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_TransformParent: {fileID: 1008122163}
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m_Modifications:
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- target: {fileID: 3827363133515929328, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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@@ -1255,12 +1262,12 @@ PrefabInstance:
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- target: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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propertyPath: m_LocalPosition.x
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value: 5.78
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value: 4.59
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objectReference: {fileID: 0}
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- target: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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propertyPath: m_LocalPosition.y
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value: -1.81
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value: -1.87
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objectReference: {fileID: 0}
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- target: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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@@ -1290,7 +1297,7 @@ PrefabInstance:
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- target: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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propertyPath: m_RootOrder
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value: 1
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 3827363133515929330, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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@@ -1330,12 +1337,17 @@ PrefabInstance:
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- target: {fileID: 3827363133515929335, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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propertyPath: secondsGoingLeft
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value: 2
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value: 0.8
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objectReference: {fileID: 0}
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- target: {fileID: 3827363133515929335, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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propertyPath: secondsGoingRight
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value: 8
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value: 0.8
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objectReference: {fileID: 0}
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- target: {fileID: 3827363133515929335, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a,
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type: 3}
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propertyPath: playerCollider
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value:
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objectReference: {fileID: 1671840919}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: ef13d4cb4d0a2b043b4f2a6cc75ca48a, type: 3}
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@@ -9,6 +9,7 @@ public class Player : MonoBehaviour
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[SerializeField] private float runFasterFactor = 1.5f;
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private Rigidbody2D rigidbody;
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private bool isInEncounter = false;
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private void Start()
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{
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@@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 2
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spritePixelsToUnits: 4
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@@ -16,7 +16,7 @@ TagManager:
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- Ground
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- Enemies
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- Player
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-
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- Control Events
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-
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-
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-
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