in progress bug movement
This commit is contained in:
@@ -4,22 +4,56 @@ using UnityEngine;
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public class BugMovement : MonoBehaviour
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public class BugMovement : MonoBehaviour
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{
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{
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public LayerMask layerMask;
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[SerializeField] private int secondsGoingLeft = 1;
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public float speed;
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[SerializeField] private int secondsGoingRight = 1;
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private bool movingRight = true;
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[SerializeField] private float movementSpeed = 10;
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Rigidbody2D bugBody;
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private Transform groundDetection;
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private int leftAccumalator = 0;
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// Update is called once per frame
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private int rightAccumalator = 0;
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void Update()
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private Rigidbody2D rigidBody;
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private int framesPerSecond => 60;
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private void Start()
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{
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{
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transform.Translate(Vector2.right * speed * Time.deltaTime);
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// Physics2D.IgnoreLayerCollision(LayerMask.GetMask())
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rigidBody = GetComponent<Rigidbody2D>();
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}
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}
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void FixedUpdate()
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// Update is called once per frame
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private void Update()
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{
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{
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var totalFramesGoingLeft = framesPerSecond * secondsGoingLeft;
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var totalFramesGoingRight = framesPerSecond * secondsGoingRight;
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if (leftAccumalator <= totalFramesGoingLeft)
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{
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MoveLeft();
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leftAccumalator++;
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if (leftAccumalator == totalFramesGoingLeft)
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rightAccumalator = 0;
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}
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else if (rightAccumalator <= totalFramesGoingRight)
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{
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MoveRight();
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rightAccumalator++;
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if (rightAccumalator == totalFramesGoingRight)
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leftAccumalator = 0;
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}
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}
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private void MoveLeft()
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{
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var actualSpeed = movementSpeed * -1;
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rigidBody.velocity += new Vector2(actualSpeed, 0);
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}
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private void MoveRight()
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{
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var actualSpeed = movementSpeed;
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rigidBody.velocity += new Vector2(actualSpeed, 0);
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}
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}
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}
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}
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147
Assets/Prefabs/Bug.prefab
Normal file
147
Assets/Prefabs/Bug.prefab
Normal file
@@ -0,0 +1,147 @@
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7
Assets/Prefabs/Bug.prefab.meta
Normal file
7
Assets/Prefabs/Bug.prefab.meta
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8
Assets/Scripts/LayerNames.cs
Normal file
8
Assets/Scripts/LayerNames.cs
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
using System.Collections;
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|
using System.Collections.Generic;
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|
using UnityEngine;
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|
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|
public static class LayerNames
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{
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|
}
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11
Assets/Scripts/LayerNames.cs.meta
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11
Assets/Scripts/LayerNames.cs.meta
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[SerializeField] private float runSpeed = 10f;
|
[SerializeField] private float runSpeed = 10f;
|
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[SerializeField] private float jumpSpeed = 10f;
|
[SerializeField] private float jumpSpeed = 10f;
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[SerializeField] private float runFasterFactor = 1.5f;
|
[SerializeField] private float runFasterFactor = 1.5f;
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[SerializeField] GameObject ground;
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|
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Rigidbody2D rigidbody;
|
private Rigidbody2D rigidbody;
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|
private string enemiesLayerName => "Enemies";
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|
private string groundLayerName => "Ground";
|
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|
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private void Start()
|
private void Start()
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{
|
{
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@@ -18,6 +19,7 @@ public class Player : MonoBehaviour
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|
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private void Update()
|
private void Update()
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{
|
{
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|
Debug.Log(HasEncounteredEnemy());
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MovePlayer();
|
MovePlayer();
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}
|
}
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@@ -29,7 +31,7 @@ public class Player : MonoBehaviour
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private void Jump()
|
private void Jump()
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{
|
{
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var playerOnGround = rigidbody.IsTouching(ground.GetComponent<CompositeCollider2D>());
|
var playerOnGround = rigidbody.IsTouchingLayers(LayerMask.GetMask(groundLayerName));
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|
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// Jump
|
// Jump
|
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if (Input.GetKey(KeyCode.Space) && playerOnGround)
|
if (Input.GetKey(KeyCode.Space) && playerOnGround)
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@@ -59,6 +61,10 @@ public class Player : MonoBehaviour
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|
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|
rigidbody.velocity = new Vector2(actualRunSpeed * -1, rigidbody.velocity.y);
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}
|
}
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|
{
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|
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8
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8
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Assets/Sprites/Collectibles/pizza.png
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BIN
Assets/Sprites/Collectibles/pizza.png
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91
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91
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|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
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|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Sprites/Player.meta
Normal file
8
Assets/Sprites/Player.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1855e99be8bcc3c4787290701e9e894b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sprites/Player/hero.png
Normal file
BIN
Assets/Sprites/Player/hero.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 731 B |
91
Assets/Sprites/Player/hero.png.meta
Normal file
91
Assets/Sprites/Player/hero.png.meta
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2df6c10caf1039b4b8017ed74c32574c
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 10
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -14,8 +14,8 @@ TagManager:
|
|||||||
-
|
-
|
||||||
-
|
-
|
||||||
- Ground
|
- Ground
|
||||||
-
|
- Enemies
|
||||||
-
|
- Player
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|||||||
Reference in New Issue
Block a user