completed health and stamikna script
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@@ -10,6 +10,8 @@ GameObject:
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m_Component:
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- component: {fileID: 7123021364386132083}
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- component: {fileID: 1747974818995494046}
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- component: {fileID: 5520736153122788072}
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- component: {fileID: 1518483160148691188}
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m_Layer: 0
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m_Name: Coffee
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m_TagString: Untagged
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@@ -80,3 +82,50 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!61 &5520736153122788072
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BoxCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6870250841519595495}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 1.5, y: 1.5}
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newSize: {x: 1.5, y: 1.5}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 1.5, y: 1.5}
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m_EdgeRadius: 0
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--- !u!50 &1518483160148691188
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Rigidbody2D:
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serializedVersion: 4
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6870250841519595495}
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m_BodyType: 0
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m_Simulated: 1
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m_UseFullKinematicContacts: 0
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m_UseAutoMass: 0
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m_Mass: 1
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m_LinearDrag: 0
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m_AngularDrag: 0.05
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m_GravityScale: 1
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m_Material: {fileID: 0}
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m_Interpolate: 0
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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