import pygame def main(): pygame.init() screen = pygame.display.set_mode((800, 600)) pygame.display.set_caption("Tetris") icon = pygame.image.load("img/tetris_icon.png") pygame.display.set_icon(icon) is_running = True while is_running: for event in pygame.event.get(): if event.type == pygame.QUIT: is_running = False screen.fill((100, 149, 237)) pygame.display.update() main()