fix: address issue with unsync color and squares
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@@ -354,6 +354,10 @@ class Stack(Entity):
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self.total_lines += self.lines_completed_last
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self.total_lines += self.lines_completed_last
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def draw(self, surface: pygame.Surface) -> None:
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def draw(self, surface: pygame.Surface) -> None:
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# only draw if squares and colors are aligned
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if len(self._square_colors) != len(self._points):
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return
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for i in range(len(self._points)):
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for i in range(len(self._points)):
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square = self._points[i]
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square = self._points[i]
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square_design = self._square_colors[i]
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square_design = self._square_colors[i]
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