feat: implement stack
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@@ -13,7 +13,7 @@ class Entity:
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pass
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def draw(self, surface: pygame.Surface) -> None:
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tile_size = ConfigurationManager.configuration["engine"]["tile-size"]
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tile_size = ConfigurationManager.configuration["engine"]["tile-size"]
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for square in self.points:
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pygame.draw.polygon(surface, pygame.Color(self.color), square, 0)
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