feat: add main music to game

This commit is contained in:
2021-06-10 15:14:01 -04:00
parent 9b90e26a36
commit 884a02caa7
2 changed files with 5 additions and 0 deletions

View File

@@ -1,5 +1,6 @@
import sys import sys
import pygame import pygame
from pygame import mixer
from util.ConfigurationManager import ConfigurationManager from util.ConfigurationManager import ConfigurationManager
from util.PieceGenerator import PieceGenerator from util.PieceGenerator import PieceGenerator
@@ -20,6 +21,7 @@ class Tetris:
def initialize(self) -> None: def initialize(self) -> None:
pygame.init() pygame.init()
mixer.init()
win_width = ConfigurationManager.configuration["window"]["width"] win_width = ConfigurationManager.configuration["window"]["width"]
win_height = ConfigurationManager.configuration["window"]["height"] win_height = ConfigurationManager.configuration["window"]["height"]
@@ -30,12 +32,15 @@ class Tetris:
self.tile_size = ConfigurationManager.configuration["engine"]["tile-size"] self.tile_size = ConfigurationManager.configuration["engine"]["tile-size"]
self.screen = pygame.display.set_mode((win_width, win_height)) self.screen = pygame.display.set_mode((win_width, win_height))
self.clock = pygame.time.Clock() self.clock = pygame.time.Clock()
mixer.music.load("main_music.mp3")
mixer.music.set_volume(0.7)
self.well = Well((280, 80), ConfigurationManager.configuration["color"]["border"]) # TODO calculate position later and redo color config for well self.well = Well((280, 80), ConfigurationManager.configuration["color"]["border"]) # TODO calculate position later and redo color config for well
self.stack = Stack(ConfigurationManager.configuration["color"]["base-4"], ConfigurationManager.configuration["color"]["border"]) self.stack = Stack(ConfigurationManager.configuration["color"]["base-4"], ConfigurationManager.configuration["color"]["border"])
loaded_icon = pygame.image.load(win_icon) loaded_icon = pygame.image.load(win_icon)
pygame.display.set_caption(win_title) pygame.display.set_caption(win_title)
pygame.display.set_icon(loaded_icon) pygame.display.set_icon(loaded_icon)
mixer.music.play(-1)
# gets called from the games main loop # gets called from the games main loop
def update(self) -> None: def update(self) -> None:

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main_music.mp3 Executable file

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