chore: create build script for release
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32
build.py
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32
build.py
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@@ -0,0 +1,32 @@
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import cx_Freeze
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executables = [cx_Freeze.Executable("main.py", base=None)]
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cx_Freeze.setup(
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name="Tetris",
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options={
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"build_exe": {
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"packages": [
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"pygame",
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"typing",
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"copy",
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"yaml",
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"random",
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"sys",
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"entity.Entity",
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"entity.Piece",
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"entity.Stack",
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"entity.Well",
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"util.ConfigurationManager",
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"util.PieceGenerator",
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"Tetris"
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],
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"include_files": [
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"config.yaml",
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"tetris_icon.png"
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]
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}
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},
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executables=executables
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)
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@@ -1,7 +1,7 @@
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window:
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width: 800
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height: 600
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icon: "img/tetris_icon.png"
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icon: "tetris_icon.png"
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title: "Tetris"
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bg-color: "#6495ED" # cornflower-blue
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
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