refactor: reference tile size using config
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@@ -79,9 +79,9 @@ class Tetris:
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# draw all game objects
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if self.well:
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self.well.draw(self.screen, self.tile_size) # TODO Should it be doing taking in tile_size?
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self.well.draw(self.screen)
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if self.current_piece:
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self.current_piece.draw(self.screen, self.tile_size)
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self.current_piece.draw(self.screen)
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# update display
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pygame.display.update()
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