Files
fatal-exception/Assets/Scripts/LayerNames.cs
2020-01-31 23:23:31 -05:00

11 lines
255 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class LayerNames
{
public static string Enemies => "Enemies";
public static string Ground => "Ground";
public static string Player => "Player";
}