Files
fatal-exception/Assets/Scripts/EventControlsDisplay.cs
2020-02-01 09:25:02 -05:00

23 lines
541 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Tilemaps;
public class EventControlsDisplay : MonoBehaviour
{
[SerializeField] private Camera camera;
private Tilemap tilemap;
[SerializeField] private Tile tile;
void Start()
{
tilemap = GetComponent<Tilemap>();
}
void Update()
{
tilemap.SetTile(new Vector3Int((int)camera.transform.position.x, (int)camera.transform.position.y, (int)camera.transform.position.z), tile);
}
}