using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class SceneLodarManual : MonoBehaviour { public Button button; // Start is called before the first frame update void Start() { button.onClick.AddListener(LoadScene); } private void Update() { if (Input.GetKeyDown(KeyCode.Space)) { LoadScene(); } } void LoadScene() { SceneManager.LoadScene("GameIntro"); } }