%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &750598151094030225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6474185661286036175} - component: {fileID: 8726988582972149653} m_Layer: 31 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6474185661286036175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750598151094030225} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4750978454852415348} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!156049354 &8726988582972149653 Grid: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 750598151094030225} m_Enabled: 1 m_CellSize: {x: 1, y: 1, z: 0} m_CellGap: {x: 0, y: 0, z: 0} m_CellLayout: 0 m_CellSwizzle: 0 --- !u!1 &8096341112039888982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4750978454852415348} - component: {fileID: 1057643564743867740} - component: {fileID: 6358280115737975535} m_Layer: 31 m_Name: Layer1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4750978454852415348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8096341112039888982} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 6474185661286036175} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1839735485 &1057643564743867740 Tilemap: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8096341112039888982} m_Enabled: 1 m_Tiles: - first: {x: 0, y: 0, z: 0} second: m_TileIndex: 0 m_TileSpriteIndex: 0 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_ObjectToInstantiate: {fileID: 0} m_TileFlags: 1 m_ColliderType: 1 m_AnimatedTiles: {} m_TileAssetArray: - m_RefCount: 1 m_Data: {fileID: 11400000, guid: 45e32cdeeb7c7994cbd282d9fd4279ec, type: 2} m_TileSpriteArray: - m_RefCount: 1 m_Data: {fileID: 21300000, guid: 37077009adda5004cad02be3083a5bff, type: 3} m_TileMatrixArray: - m_RefCount: 1 m_Data: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_TileColorArray: - m_RefCount: 1 m_Data: {r: 1, g: 1, b: 1, a: 1} m_AnimationFrameRate: 1 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Origin: {x: 0, y: 0, z: 0} m_Size: {x: 1, y: 1, z: 1} m_TileAnchor: {x: 0.5, y: 0.5, z: 0} m_TileOrientation: 0 m_TileOrientationMatrix: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 --- !u!483693784 &6358280115737975535 TilemapRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8096341112039888982} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_ChunkSize: {x: 32, y: 32, z: 32} m_ChunkCullingBounds: {x: 0, y: 0, z: 0} m_MaxChunkCount: 16 m_MaxFrameAge: 16 m_SortOrder: 0 m_Mode: 0 m_DetectChunkCullingBounds: 0 m_MaskInteraction: 0 --- !u!114 &-3224799913024686254 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0} m_Name: Palette Settings m_EditorClassIdentifier: cellSizing: 0