From f5e78fc15d922d3b1fd70be2b179b0c73742c0b1 Mon Sep 17 00:00:00 2001 From: Sweet Tini Date: Wed, 29 Jan 2020 00:29:54 -0500 Subject: [PATCH] Build simple script that rotates game object --- Assets/{Sprites.meta => Prefabs.meta} | 2 +- Assets/Prefabs/Camera.prefab | 106 +++++++++++ Assets/Prefabs/Camera.prefab.meta | 7 + ...line.asset => LwRenderPipelineAsset.asset} | 2 +- ....meta => LwRenderPipelineAsset.asset.meta} | 0 .../{Template.unity => SampleScene.unity} | 175 ++++++++---------- ...late.unity.meta => SampleScene.unity.meta} | 0 Assets/Scripts.meta | 8 + Assets/Scripts/RotatingLogo.cs | 11 ++ Assets/Scripts/RotatingLogo.cs.meta | 11 ++ Assets/Textures.meta | 8 + Assets/{Sprites => Textures}/InsTechLogo.png | Bin .../InsTechLogo.png.meta | 2 +- ProjectSettings/EditorBuildSettings.asset | 2 +- 14 files changed, 237 insertions(+), 97 deletions(-) rename Assets/{Sprites.meta => Prefabs.meta} (77%) create mode 100644 Assets/Prefabs/Camera.prefab create mode 100644 Assets/Prefabs/Camera.prefab.meta rename Assets/Rendering/{LightweightRenderPipeline.asset => LwRenderPipelineAsset.asset} (97%) rename Assets/Rendering/{LightweightRenderPipeline.asset.meta => LwRenderPipelineAsset.asset.meta} (100%) rename Assets/Scenes/{Template.unity => SampleScene.unity} (65%) rename Assets/Scenes/{Template.unity.meta => SampleScene.unity.meta} (100%) create mode 100644 Assets/Scripts.meta create mode 100644 Assets/Scripts/RotatingLogo.cs create mode 100644 Assets/Scripts/RotatingLogo.cs.meta create mode 100644 Assets/Textures.meta rename Assets/{Sprites => Textures}/InsTechLogo.png (100%) rename Assets/{Sprites => Textures}/InsTechLogo.png.meta (99%) diff --git a/Assets/Sprites.meta b/Assets/Prefabs.meta similarity index 77% rename from Assets/Sprites.meta rename to Assets/Prefabs.meta index b501a0f..a80d04b 100644 --- a/Assets/Sprites.meta +++ b/Assets/Prefabs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: bb87e8bd812f1fd46b8cf64299fc9653 +guid: 14215ef9c640ff74ca8d96bfdaafed5f folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Prefabs/Camera.prefab b/Assets/Prefabs/Camera.prefab new file mode 100644 index 0000000..ffc007a --- /dev/null +++ b/Assets/Prefabs/Camera.prefab @@ -0,0 +1,106 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &190725481348338939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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spritePixelsToUnits: 1 + spritePixelsToUnits: 8 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 9e35382..7c1fac1 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,6 +6,6 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 0 - path: Assets/Scenes/Template.unity + path: Assets/Scenes/SampleScene.unity guid: 2cda990e2423bbf4892e6590ba056729 m_configObjects: {}