add fight sounds
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@@ -228,7 +228,7 @@ public class EventControls : MonoBehaviour
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// var offset = camera.transform.position.x - (int)camera.transform.position.x;
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// transform.position = new Vector3(transform.position.x + offset, transform.position.y, 0);
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//}
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private EventControlTile GenerateEventControlTile(Vector3Int position)
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{
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var randomNumber = Random.Range(0, TileToKeyMappings.TileToKey.Count);
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