made more bugs

This commit is contained in:
2020-02-02 12:12:11 -05:00
parent b93b0f7cfe
commit d4cca79ab3
11 changed files with 1265 additions and 1103 deletions

View File

@@ -178,7 +178,7 @@ public class EventControls : MonoBehaviour
eventTriggered = false;
eventCycleAccumalator = 0;
if (maxNumberOfControlTiles == numberOfEventsCount)
if (maxNumberOfEvents == numberOfEventsCount)
{
player.EndEncounter();
isInBattle = false;
@@ -242,7 +242,7 @@ public class EventControls : MonoBehaviour
eventDrawn = false;
numberOfControlTilesSet = 0;
if (maxNumberOfControlTiles == numberOfEventsCount)
if (maxNumberOfEvents == numberOfEventsCount)
{
if (currentEnemyCollider != null && hasFailed)
Physics2D.IgnoreCollision(currentPlayerCollider, currentEnemyCollider, false);