diff --git a/Assets/Resources/Audio/GirlyScream.wav b/Assets/Resources/Audio/GirlyScream.wav new file mode 100644 index 0000000..2f9ed24 Binary files /dev/null and b/Assets/Resources/Audio/GirlyScream.wav differ diff --git a/Assets/Resources/Audio/GirlyScream.wav.meta b/Assets/Resources/Audio/GirlyScream.wav.meta new file mode 100644 index 0000000..30bdb22 --- /dev/null +++ b/Assets/Resources/Audio/GirlyScream.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 748ed2f1b43ae6142b4aae7daf8a0faa +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Audio/WrongButton.ogg b/Assets/Resources/Audio/WrongButton.ogg new file mode 100644 index 0000000..9478547 Binary files /dev/null and b/Assets/Resources/Audio/WrongButton.ogg differ diff --git a/Assets/Resources/Audio/WrongButton.ogg.meta b/Assets/Resources/Audio/WrongButton.ogg.meta new file mode 100644 index 0000000..a0895dd --- /dev/null +++ b/Assets/Resources/Audio/WrongButton.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 3b82f671c39005849917259f226c9e73 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/SoundManagerScript.cs b/Assets/Scripts/SoundManagerScript.cs index 85dce66..c2cc8ec 100644 --- a/Assets/Scripts/SoundManagerScript.cs +++ b/Assets/Scripts/SoundManagerScript.cs @@ -5,13 +5,15 @@ using UnityEngine; public class SoundManagerScript : MonoBehaviour { - public static AudioClip jumpSound; + public static AudioClip jumpSound, screamSound, wrongButtonSound; static AudioSource audioSrc; // Start is called before the first frame update void Start() { jumpSound = Resources.Load("Audio/Jump"); + jumpSound = Resources.Load("Audio/GirlyScream"); + jumpSound = Resources.Load("Audio/WrongButton"); audioSrc = GetComponent(); } @@ -29,6 +31,12 @@ public class SoundManagerScript : MonoBehaviour case "jump": audioSrc.PlayOneShot(jumpSound); break; + case "scream": + audioSrc.PlayOneShot(screamSound); + break; + case "wrong": + audioSrc.PlayOneShot(wrongButtonSound); + break; } } }