finished fixing events control
This commit is contained in:
@@ -231,5 +231,6 @@ public class Player : MonoBehaviour
|
||||
public void ThrowUserInTheAirHurt()
|
||||
{
|
||||
GetComponent<Rigidbody2D>().velocity += new Vector2(Mathf.Sign(transform.localScale.x) * -1 * hurtVelocity, hurtVelocity);
|
||||
isFighting = false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user