This commit is contained in:
Sweet Tini
2020-02-01 09:55:35 -05:00
16 changed files with 15577 additions and 168 deletions

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@@ -121,9 +121,10 @@ MonoBehaviour:
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@@ -48,12 +48,12 @@ public class BugMovement : MonoBehaviour
private void MoveLeft() private void MoveLeft()
{ {
var actualSpeed = movementSpeed * -1; var actualSpeed = movementSpeed * -1;
rigidBody.velocity += new Vector2(actualSpeed, 0); rigidBody.velocity = new Vector2(actualSpeed, rigidBody.velocity.y);
} }
private void MoveRight() private void MoveRight()
{ {
var actualSpeed = movementSpeed; var actualSpeed = movementSpeed;
rigidBody.velocity += new Vector2(actualSpeed, 0); rigidBody.velocity = new Vector2(actualSpeed, rigidBody.velocity.y);
} }
} }

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@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Tilemaps;
public class EventControlsDisplay : MonoBehaviour
{
[SerializeField] private Camera camera;
private Tilemap tilemap;
[SerializeField] private Tile tile;
void Start()
{
tilemap = GetComponent<Tilemap>();
}
void Update()
{
tilemap.SetTile(new Vector3Int((int)camera.transform.position.x, (int)camera.transform.position.y, (int)camera.transform.position.z), tile);
}
}

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@@ -7,17 +7,22 @@ public class Player : MonoBehaviour
[SerializeField] private float runSpeed = 10f; [SerializeField] private float runSpeed = 10f;
[SerializeField] private float jumpSpeed = 10f; [SerializeField] private float jumpSpeed = 10f;
[SerializeField] private float runFasterFactor = 1.5f; [SerializeField] private float runFasterFactor = 1.5f;
[SerializeField] private float groundErrorThreshold = 0.01f;
private Rigidbody2D rigidbody; private Rigidbody2D rigidbody;
private PolygonCollider2D collider;
private bool isInEncounter = false;
private void Start() private void Start()
{ {
rigidbody = GetComponent<Rigidbody2D>(); rigidbody = GetComponent<Rigidbody2D>();
collider = GetComponent<PolygonCollider2D>();
} }
private void Update() private void Update()
{ {
Debug.Log(HasEncounteredEnemy()); //isInEncounter = HasEncounteredEnemy();
//if (isInEncounter)
MovePlayer(); MovePlayer();
} }
@@ -29,10 +34,8 @@ public class Player : MonoBehaviour
private void Jump() private void Jump()
{ {
var playerOnGround = rigidbody.IsTouchingLayers(LayerMask.GetMask(LayerNames.Ground));
// Jump // Jump
if (Input.GetKey(KeyCode.Space) && playerOnGround) if (Input.GetKey(KeyCode.Space) && IsPlayerOnGround())
{ {
rigidbody.velocity += new Vector2(0, jumpSpeed); rigidbody.velocity += new Vector2(0, jumpSpeed);
rigidbody.velocity = new Vector2(rigidbody.velocity.x, rigidbody.velocity = new Vector2(rigidbody.velocity.x,
@@ -61,6 +64,16 @@ public class Player : MonoBehaviour
} }
} }
private bool IsPlayerOnGround()
{
RaycastHit2D hit = Physics2D.Raycast(transform.position,
-Vector2.up,
1f + groundErrorThreshold,
LayerMask.GetMask(LayerNames.Ground));
return hit.collider != null && hit.collider.IsTouching(collider);
}
private bool HasEncounteredEnemy() private bool HasEncounteredEnemy()
{ {
return rigidbody.IsTouchingLayers(LayerMask.GetMask(LayerNames.Enemies)); return rigidbody.IsTouchingLayers(LayerMask.GetMask(LayerNames.Enemies));

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View File

@@ -16,7 +16,7 @@ TagManager:
- Ground - Ground
- Enemies - Enemies
- Player - Player
- - Control Events
- -
- -
- -
@@ -38,6 +38,9 @@ TagManager:
- -
- -
m_SortingLayers: m_SortingLayers:
- name: Background
uniqueID: 1067504601
locked: 0
- name: Default - name: Default
uniqueID: 0 uniqueID: 0
locked: 0 locked: 0