diff --git a/Assets/Scenes/GameOver.unity b/Assets/Scenes/GameOver.unity index 823c143..cd134e5 100644 --- a/Assets/Scenes/GameOver.unity +++ b/Assets/Scenes/GameOver.unity @@ -921,7 +921,7 @@ MonoBehaviour: m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 - m_DynamicPixelsPerUnit: 1 + m_DynamicPixelsPerUnit: 16 --- !u!223 &1820456177 Canvas: m_ObjectHideFlags: 0 @@ -931,7 +931,7 @@ Canvas: m_GameObject: {fileID: 1820456174} m_Enabled: 1 serializedVersion: 3 - m_RenderMode: 1 + m_RenderMode: 2 m_Camera: {fileID: 998016119} m_PlaneDistance: 100 m_PixelPerfect: 0 @@ -951,8 +951,8 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820456174} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 0.0625, y: 0.0625, z: 0.0625} m_Children: - {fileID: 1392404506} - {fileID: 2106947133} @@ -963,8 +963,8 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} - m_Pivot: {x: 0, y: 0} + m_SizeDelta: {x: 256, y: 240} + m_Pivot: {x: 0.5, y: 0.5} --- !u!95 &1820456179 Animator: serializedVersion: 3