Added player animation to script

This commit is contained in:
2020-02-01 10:29:31 -05:00
parent 3fc172965a
commit 9b5476d72d
5 changed files with 113 additions and 51 deletions

View File

@@ -168,6 +168,8 @@ MonoBehaviour:
camera: {fileID: 1337282922}
tile: {fileID: 11400000, guid: 7ece7857530facb42b843eed2526c86a, type: 2}
framesPerControlTile: 15
nextControlYOffset: 1
nextControlXOffset: -2
--- !u!483693784 &1491656
TilemapRenderer:
m_ObjectHideFlags: 0
@@ -500,11 +502,10 @@ GameObject:
m_Component:
- component: {fileID: 1671840917}
- component: {fileID: 1671840920}
- component: {fileID: 1671840919}
- component: {fileID: 1671840918}
- component: {fileID: 1671840921}
- component: {fileID: 1671840922}
- component: {fileID: 1671840923}
- component: {fileID: 1671840919}
m_Layer: 10
m_Name: Player
m_TagString: Untagged
@@ -520,7 +521,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1671840916}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -15, y: -3, z: 0}
m_LocalPosition: {x: -4.5, y: -4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1008122163}
@@ -538,7 +539,7 @@ Rigidbody2D:
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_Mass: 2
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
@@ -547,8 +548,8 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4
--- !u!60 &1671840919
PolygonCollider2D:
--- !u!61 &1671840919
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -560,7 +561,7 @@ PolygonCollider2D:
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_Offset: {x: -0.01, y: 1.36}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
@@ -569,13 +570,10 @@ PolygonCollider2D:
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0, y: 1}
- {x: -1, y: -0.00000004371139}
- {x: 0.00000008742278, y: -1}
- {x: 1, y: 0.000000011924881}
m_AutoTiling: 1
serializedVersion: 2
m_Size: {x: 0.9, y: 2.79}
m_EdgeRadius: 0
--- !u!212 &1671840920
SpriteRenderer:
m_ObjectHideFlags: 0
@@ -614,7 +612,8 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 0bc163d589d23d04a981d50eee804428, type: 3}
m_Sprite: {fileID: 7394781096031462559, guid: f983f27dec2fe7c428c3a3ed78b900d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@@ -641,24 +640,6 @@ MonoBehaviour:
jumpSpeed: 30
runFasterFactor: 1.5
groundErrorThreshold: 0.05
--- !u!68 &1671840922
EdgeCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1671840916}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_EdgeRadius: 0
m_Points:
- {x: -1, y: -1.01}
- {x: 1, y: -1.01}
--- !u!95 &1671840923
Animator:
serializedVersion: 3
@@ -1481,7 +1462,7 @@ TilemapRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0.5, y: 0.5, z: 0}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0