Merge branch 'master' of https://github.com/SweetTini/GlobalGameJam2020
This commit is contained in:
@@ -168,6 +168,8 @@ MonoBehaviour:
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|||||||
camera: {fileID: 1337282922}
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camera: {fileID: 1337282922}
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||||||
tile: {fileID: 11400000, guid: 7ece7857530facb42b843eed2526c86a, type: 2}
|
tile: {fileID: 11400000, guid: 7ece7857530facb42b843eed2526c86a, type: 2}
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||||||
framesPerControlTile: 15
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framesPerControlTile: 15
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||||||
|
nextControlYOffset: 1
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||||||
|
nextControlXOffset: -2
|
||||||
--- !u!483693784 &1491656
|
--- !u!483693784 &1491656
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||||||
TilemapRenderer:
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TilemapRenderer:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
@@ -500,11 +502,10 @@ GameObject:
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|||||||
m_Component:
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m_Component:
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||||||
- component: {fileID: 1671840917}
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- component: {fileID: 1671840917}
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||||||
- component: {fileID: 1671840920}
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- component: {fileID: 1671840920}
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||||||
- component: {fileID: 1671840919}
|
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||||||
- component: {fileID: 1671840918}
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- component: {fileID: 1671840918}
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||||||
- component: {fileID: 1671840921}
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- component: {fileID: 1671840921}
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||||||
- component: {fileID: 1671840922}
|
|
||||||
- component: {fileID: 1671840923}
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- component: {fileID: 1671840923}
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||||||
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- component: {fileID: 1671840919}
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||||||
m_Layer: 10
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m_Layer: 10
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||||||
m_Name: Player
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m_Name: Player
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||||||
m_TagString: Untagged
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m_TagString: Untagged
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||||||
@@ -520,7 +521,7 @@ Transform:
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|||||||
m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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||||||
m_GameObject: {fileID: 1671840916}
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m_GameObject: {fileID: 1671840916}
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||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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||||||
m_LocalPosition: {x: -15, y: -3, z: 0}
|
m_LocalPosition: {x: -4.5, y: -4, z: 0}
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||||||
m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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||||||
m_Children: []
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m_Children: []
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||||||
m_Father: {fileID: 1008122163}
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m_Father: {fileID: 1008122163}
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||||||
@@ -538,7 +539,7 @@ Rigidbody2D:
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|||||||
m_Simulated: 1
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m_Simulated: 1
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||||||
m_UseFullKinematicContacts: 0
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m_UseFullKinematicContacts: 0
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||||||
m_UseAutoMass: 0
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m_UseAutoMass: 0
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||||||
m_Mass: 1
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m_Mass: 2
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||||||
m_LinearDrag: 0
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m_LinearDrag: 0
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||||||
m_AngularDrag: 0.05
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m_AngularDrag: 0.05
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||||||
m_GravityScale: 1
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m_GravityScale: 1
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||||||
@@ -547,8 +548,8 @@ Rigidbody2D:
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|||||||
m_SleepingMode: 1
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m_SleepingMode: 1
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||||||
m_CollisionDetection: 1
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m_CollisionDetection: 1
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||||||
m_Constraints: 4
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m_Constraints: 4
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||||||
--- !u!60 &1671840919
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--- !u!61 &1671840919
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||||||
PolygonCollider2D:
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BoxCollider2D:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
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||||||
@@ -560,7 +561,7 @@ PolygonCollider2D:
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|||||||
m_IsTrigger: 0
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m_IsTrigger: 0
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||||||
m_UsedByEffector: 0
|
m_UsedByEffector: 0
|
||||||
m_UsedByComposite: 0
|
m_UsedByComposite: 0
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: -0.01, y: 1.36}
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||||||
m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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||||||
border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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||||||
pivot: {x: 0.5, y: 0}
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pivot: {x: 0.5, y: 0}
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||||||
@@ -569,13 +570,10 @@ PolygonCollider2D:
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|||||||
adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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||||||
drawMode: 0
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drawMode: 0
|
||||||
adaptiveTiling: 0
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adaptiveTiling: 0
|
||||||
m_AutoTiling: 0
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m_AutoTiling: 1
|
||||||
m_Points:
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serializedVersion: 2
|
||||||
m_Paths:
|
m_Size: {x: 0.9, y: 2.79}
|
||||||
- - {x: 0, y: 1}
|
m_EdgeRadius: 0
|
||||||
- {x: -1, y: -0.00000004371139}
|
|
||||||
- {x: 0.00000008742278, y: -1}
|
|
||||||
- {x: 1, y: 0.000000011924881}
|
|
||||||
--- !u!212 &1671840920
|
--- !u!212 &1671840920
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||||||
SpriteRenderer:
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SpriteRenderer:
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||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -614,7 +612,8 @@ SpriteRenderer:
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|||||||
m_SortingLayerID: 0
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m_SortingLayerID: 0
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||||||
m_SortingLayer: 0
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m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 21300000, guid: 0bc163d589d23d04a981d50eee804428, type: 3}
|
m_Sprite: {fileID: 7394781096031462559, guid: f983f27dec2fe7c428c3a3ed78b900d1,
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||||||
|
type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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||||||
m_FlipX: 0
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m_FlipX: 0
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||||||
m_FlipY: 0
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m_FlipY: 0
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||||||
@@ -641,24 +640,6 @@ MonoBehaviour:
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|||||||
jumpSpeed: 30
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jumpSpeed: 30
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||||||
runFasterFactor: 1.5
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runFasterFactor: 1.5
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||||||
groundErrorThreshold: 0.05
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groundErrorThreshold: 0.05
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||||||
--- !u!68 &1671840922
|
|
||||||
EdgeCollider2D:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1671840916}
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|
||||||
m_Enabled: 1
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|
||||||
m_Density: 1
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|
||||||
m_Material: {fileID: 0}
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|
||||||
m_IsTrigger: 1
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|
||||||
m_UsedByEffector: 0
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|
||||||
m_UsedByComposite: 0
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|
||||||
m_Offset: {x: 0, y: 0}
|
|
||||||
m_EdgeRadius: 0
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|
||||||
m_Points:
|
|
||||||
- {x: -1, y: -1.01}
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|
||||||
- {x: 1, y: -1.01}
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|
||||||
--- !u!95 &1671840923
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--- !u!95 &1671840923
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||||||
Animator:
|
Animator:
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||||||
serializedVersion: 3
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serializedVersion: 3
|
||||||
@@ -1481,7 +1462,7 @@ TilemapRenderer:
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|||||||
m_SortingLayer: 0
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m_SortingLayer: 0
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||||||
m_SortingOrder: 0
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m_SortingOrder: 0
|
||||||
m_ChunkSize: {x: 32, y: 32, z: 32}
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m_ChunkSize: {x: 32, y: 32, z: 32}
|
||||||
m_ChunkCullingBounds: {x: 0.5, y: 0.5, z: 0}
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m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
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||||||
m_MaxChunkCount: 16
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m_MaxChunkCount: 16
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||||||
m_MaxFrameAge: 16
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m_MaxFrameAge: 16
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||||||
m_SortOrder: 0
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m_SortOrder: 0
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||||||
|
|||||||
@@ -7,7 +7,7 @@ public class BugMovement : MonoBehaviour
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|||||||
[SerializeField] private float secondsGoingLeft = 1;
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[SerializeField] private float secondsGoingLeft = 1;
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||||||
[SerializeField] private float secondsGoingRight = 1;
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[SerializeField] private float secondsGoingRight = 1;
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||||||
[SerializeField] private float movementSpeed = 10;
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[SerializeField] private float movementSpeed = 10;
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||||||
[SerializeField] PolygonCollider2D playerCollider;
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[SerializeField] BoxCollider2D playerCollider;
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||||||
|
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||||||
private int leftAccumalator = 0;
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private int leftAccumalator = 0;
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||||||
private int rightAccumalator = 0;
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private int rightAccumalator = 0;
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@@ -19,7 +19,6 @@ public class EventControlsDisplay : MonoBehaviour
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private void Start()
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private void Start()
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{
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{
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||||||
tilemap = GetComponent<Tilemap>();
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tilemap = GetComponent<Tilemap>();
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||||||
|
|
||||||
}
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}
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||||||
|
|
||||||
private void Update()
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private void Update()
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@@ -9,14 +9,16 @@ public class Player : MonoBehaviour
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[SerializeField] private float runFasterFactor = 1.5f;
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[SerializeField] private float runFasterFactor = 1.5f;
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||||||
[SerializeField] private float groundErrorThreshold = 0.01f;
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[SerializeField] private float groundErrorThreshold = 0.01f;
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||||||
|
|
||||||
private Rigidbody2D rigidbody;
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private Rigidbody2D rigidBody;
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||||||
private PolygonCollider2D collider;
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private BoxCollider2D collider;
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||||||
|
private Animator animator;
|
||||||
private bool isInEncounter = false;
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private bool isInEncounter = false;
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||||||
|
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||||||
private void Start()
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private void Start()
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||||||
{
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{
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||||||
rigidbody = GetComponent<Rigidbody2D>();
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rigidBody = GetComponent<Rigidbody2D>();
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||||||
collider = GetComponent<PolygonCollider2D>();
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collider = GetComponent<BoxCollider2D>();
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||||||
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animator = GetComponent<Animator>();
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}
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}
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||||||
|
|
||||||
private void Update()
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private void Update()
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||||||
@@ -30,6 +32,8 @@ public class Player : MonoBehaviour
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|||||||
{
|
{
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||||||
Jump();
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Jump();
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||||||
Run();
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Run();
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||||||
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FlipSprite();
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||||||
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MarkAsRunning();
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}
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}
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||||||
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||||||
private void Jump()
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private void Jump()
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||||||
@@ -37,9 +41,9 @@ public class Player : MonoBehaviour
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// Jump
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// Jump
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||||||
if (Input.GetKey(KeyCode.Space) && IsPlayerOnGround())
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if (Input.GetKey(KeyCode.Space) && IsPlayerOnGround())
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||||||
{
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{
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||||||
rigidbody.velocity += new Vector2(0, jumpSpeed);
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rigidBody.velocity += new Vector2(0, jumpSpeed);
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rigidbody.velocity = new Vector2(rigidbody.velocity.x,
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rigidBody.velocity = new Vector2(rigidBody.velocity.x,
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||||||
Mathf.Clamp(rigidbody.velocity.y, 0, jumpSpeed));
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Mathf.Clamp(rigidBody.velocity.y, 0, jumpSpeed));
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||||||
}
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}
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||||||
}
|
}
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||||||
|
|
||||||
@@ -56,11 +60,11 @@ public class Player : MonoBehaviour
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|||||||
// Run
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// Run
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||||||
if (Input.GetKey(KeyCode.RightArrow))
|
if (Input.GetKey(KeyCode.RightArrow))
|
||||||
{
|
{
|
||||||
rigidbody.velocity = new Vector2(actualRunSpeed, rigidbody.velocity.y);
|
rigidBody.velocity = new Vector2(actualRunSpeed, rigidBody.velocity.y);
|
||||||
}
|
}
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||||||
else if (Input.GetKey(KeyCode.LeftArrow))
|
else if (Input.GetKey(KeyCode.LeftArrow))
|
||||||
{
|
{
|
||||||
rigidbody.velocity = new Vector2(actualRunSpeed * -1, rigidbody.velocity.y);
|
rigidBody.velocity = new Vector2(actualRunSpeed * -1, rigidBody.velocity.y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -76,6 +80,26 @@ public class Player : MonoBehaviour
|
|||||||
|
|
||||||
private bool HasEncounteredEnemy()
|
private bool HasEncounteredEnemy()
|
||||||
{
|
{
|
||||||
return rigidbody.IsTouchingLayers(LayerMask.GetMask(LayerNames.Enemies));
|
return rigidBody.IsTouchingLayers(LayerMask.GetMask(LayerNames.Enemies));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FlipSprite()
|
||||||
|
{
|
||||||
|
if (Mathf.Abs(rigidBody.velocity.x) > Mathf.Epsilon && (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.LeftArrow)))
|
||||||
|
{
|
||||||
|
transform.localScale = new Vector2(Mathf.Sign(rigidBody.velocity.x), 1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MarkAsRunning()
|
||||||
|
{
|
||||||
|
if (Mathf.Abs(rigidBody.velocity.x) > Mathf.Epsilon)
|
||||||
|
{
|
||||||
|
animator.SetBool("IsRunning", true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
animator.SetBool("IsRunning", false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,10 +11,10 @@ AnimatorStateMachine:
|
|||||||
m_ChildStates:
|
m_ChildStates:
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -2991084837782200938}
|
m_State: {fileID: -2991084837782200938}
|
||||||
m_Position: {x: 200, y: 0, z: 0}
|
m_Position: {x: 290, y: 190, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 218451160527659384}
|
m_State: {fileID: 218451160527659384}
|
||||||
m_Position: {x: 235, y: 65, z: 0}
|
m_Position: {x: 280, y: 10, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
@@ -35,7 +35,8 @@ AnimatorState:
|
|||||||
m_Name: JrDevIdle
|
m_Name: JrDevIdle
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions:
|
||||||
|
- {fileID: 6827210264901212170}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@@ -59,7 +60,13 @@ AnimatorController:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: Player
|
m_Name: Player
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_AnimatorParameters: []
|
m_AnimatorParameters:
|
||||||
|
- m_Name: IsRunning
|
||||||
|
m_Type: 4
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 0}
|
||||||
m_AnimatorLayers:
|
m_AnimatorLayers:
|
||||||
- serializedVersion: 5
|
- serializedVersion: 5
|
||||||
m_Name: Base Layer
|
m_Name: Base Layer
|
||||||
@@ -83,7 +90,8 @@ AnimatorState:
|
|||||||
m_Name: JrDevRun
|
m_Name: JrDevRun
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions:
|
||||||
|
- {fileID: 3208414158787817513}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@@ -99,3 +107,53 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &3208414158787817513
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: IsRunning
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -2991084837782200938}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &6827210264901212170
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: IsRunning
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 218451160527659384}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
|||||||
Reference in New Issue
Block a user