This commit is contained in:
chyknkat
2020-02-02 16:23:33 -05:00
34 changed files with 451 additions and 1078 deletions

View File

@@ -38,7 +38,7 @@ public class EventControls : MonoBehaviour
private bool eventDrawn = false;
private bool eventTriggered = false;
private int eventCycleInSeconds = 2;
private float eventCycleInSeconds = 3.5f;
private int eventCycleAccumalator = 0;
private int tileMapClearDelayAccumalator = 0;
private EventControlTile currentEventControl;

View File

@@ -311,6 +311,6 @@ public class Player : MonoBehaviour
public float GetStaminaDifficultyFactor()
{
return Mathf.Clamp(currentStamina / (startStamina * 1f), 0.27f, 1);
return Mathf.Clamp(currentStamina / (startStamina * 1f), 0.4f, 1);
}
}

View File

@@ -16,6 +16,6 @@ public class SceneLodarManual : MonoBehaviour
void LoadScene()
{
SceneManager.LoadScene("LevelOne");
SceneManager.LoadScene("GameIntro");
}
}