Added fighting animation
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@@ -34,7 +34,13 @@ AnimatorController:
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m_PrefabAsset: {fileID: 0}
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m_Name: GioBugAnim
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serializedVersion: 5
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m_AnimatorParameters: []
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m_AnimatorParameters:
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- m_Name: IsFighting
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m_Type: 4
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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@@ -59,7 +65,7 @@ AnimatorStateMachine:
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: -2351193573875906098}
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m_Position: {x: 270, y: 50, z: 0}
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m_Position: {x: 290, y: 190, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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