created player movement, jump and run faster
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@@ -9,6 +9,6 @@ EditorBuildSettings:
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path: Assets/Scenes/LogoIntro.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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- enabled: 1
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path: Assets/Scenes/Template.unity
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path: Assets/Scenes/LevelOne.unity
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guid: cd116069cf09228429be9a55fc0555ad
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m_configObjects: {}
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@@ -4,7 +4,7 @@
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 4
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m_Gravity: {x: 0, y: -9.81}
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m_Gravity: {x: 0, y: -100}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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m_PositionIterations: 3
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@@ -42,7 +42,7 @@ Physics2DSettings:
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 1
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m_ReuseCollisionCallbacks: 0
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m_AutoSyncTransforms: 0
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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@@ -13,7 +13,7 @@ TagManager:
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- UI
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-
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-
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-
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- Ground
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-
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-
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-
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