created player movement, jump and run faster

This commit is contained in:
2020-01-31 21:09:46 -05:00
parent 137d74733b
commit 7013b12cd8
7 changed files with 728 additions and 37 deletions

View File

@@ -9,6 +9,6 @@ EditorBuildSettings:
path: Assets/Scenes/LogoIntro.unity
guid: 2cda990e2423bbf4892e6590ba056729
- enabled: 1
path: Assets/Scenes/Template.unity
path: Assets/Scenes/LevelOne.unity
guid: cd116069cf09228429be9a55fc0555ad
m_configObjects: {}

View File

@@ -4,7 +4,7 @@
Physics2DSettings:
m_ObjectHideFlags: 0
serializedVersion: 4
m_Gravity: {x: 0, y: -9.81}
m_Gravity: {x: 0, y: -100}
m_DefaultMaterial: {fileID: 0}
m_VelocityIterations: 8
m_PositionIterations: 3
@@ -42,7 +42,7 @@ Physics2DSettings:
m_QueriesHitTriggers: 1
m_QueriesStartInColliders: 1
m_CallbacksOnDisable: 1
m_ReuseCollisionCallbacks: 1
m_ReuseCollisionCallbacks: 0
m_AutoSyncTransforms: 0
m_AlwaysShowColliders: 0
m_ShowColliderSleep: 1

View File

@@ -13,7 +13,7 @@ TagManager:
- UI
-
-
-
- Ground
-
-
-