Fixed issue with friction on wall

This commit is contained in:
Giovani
2020-02-02 01:16:26 -05:00
parent cd3aa91c4f
commit 6e9be66d9d
6 changed files with 35 additions and 1932 deletions

View File

@@ -49,6 +49,7 @@ public class EventControls : MonoBehaviour
currentPlayerCollider = playerCollider;
currentEnemyCollider = enemyCollider;
enemyCollider.gameObject.GetComponent<SpriteRenderer>().enabled = false;
player.StartEncounter();
Physics2D.IgnoreCollision(playerCollider, enemyCollider, true);
@@ -205,7 +206,10 @@ public class EventControls : MonoBehaviour
if (currentEnemyCollider != null)
Physics2D.IgnoreCollision(currentPlayerCollider, currentEnemyCollider, false);
if (!isInBattle)
{
currentEnemyCollider.gameObject.GetComponent<SpriteRenderer>().enabled = true;
player.EndEncounter();
}
currentPlayerCollider = null;
currentEnemyCollider = null;