From 600b56ed147fcd06c20e607976415b7dfba05ef8 Mon Sep 17 00:00:00 2001 From: Sweet Tini Date: Sat, 1 Feb 2020 20:50:30 -0500 Subject: [PATCH] Add stamina bar piece --- Assets/Scenes/LevelOne.unity | 88 ++++++++++++- Assets/Sprites/Hud/StaminaBar 1.png | Bin 0 -> 190 bytes Assets/Sprites/Hud/StaminaBar 1.png.meta | 151 +++++++++++++++++++++++ 3 files changed, 235 insertions(+), 4 deletions(-) create mode 100644 Assets/Sprites/Hud/StaminaBar 1.png create mode 100644 Assets/Sprites/Hud/StaminaBar 1.png.meta diff --git a/Assets/Scenes/LevelOne.unity b/Assets/Scenes/LevelOne.unity index 2a14307..e23ed2b 100644 --- a/Assets/Scenes/LevelOne.unity +++ b/Assets/Scenes/LevelOne.unity @@ -1478,7 +1478,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1146013793} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &367096170 SpriteRenderer: @@ -2748,7 +2748,7 @@ Transform: m_LocalScale: {x: 5.4678884, y: 5.4678884, z: 5.4678884} m_Children: [] m_Father: {fileID: 1146013793} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1882958981 SpriteRenderer: @@ -2799,6 +2799,86 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1895829829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1895829830} + - component: {fileID: 1895829831} + m_Layer: 0 + m_Name: StaminaPiece + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1895829830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895829829} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -7.158, y: -6.773, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1146013793} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1895829831 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895829829} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 5ea496523db789f4fb72651035776eba, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 2 + m_Size: {x: 8.75, y: 0.625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &2086987803 GameObject: m_ObjectHideFlags: 0 @@ -2824,11 +2904,11 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086987803} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2.85, y: -6.83, z: 8.230801} + m_LocalPosition: {x: -2.85, y: -6.83, z: 10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1146013793} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2086987805 SpriteRenderer: diff --git a/Assets/Sprites/Hud/StaminaBar 1.png b/Assets/Sprites/Hud/StaminaBar 1.png new file mode 100644 index 0000000000000000000000000000000000000000..23bcd5e020c0eedfc6593e07a1c434316c8b8741 GIT binary patch literal 190 zcmeAS@N?(olHy`uVBq!ia0vp^OhC-V0U`z4CFFn|4}nTJN(%hkfifWF3|WGMAFm6F{ENnazaCcy!C-A^X=;mG*`%kaWOG0 XDG>BklRy6hsEEPS)z4*}Q$iB}LNPEt literal 0 HcmV?d00001 diff --git a/Assets/Sprites/Hud/StaminaBar 1.png.meta b/Assets/Sprites/Hud/StaminaBar 1.png.meta new file mode 100644 index 0000000..ef3ab9c --- /dev/null +++ b/Assets/Sprites/Hud/StaminaBar 1.png.meta @@ -0,0 +1,151 @@ +fileFormatVersion: 2 +guid: 5ea496523db789f4fb72651035776eba +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 4 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 16 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - 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