fixed player bugs
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@@ -3,10 +3,20 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace Assets.Model
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{
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public static class TileToKeyMappings
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{
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public static List<KeyCode> TileToKey = new List<KeyCode>
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{
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KeyCode.Q,
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KeyCode.W,
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KeyCode.E,
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KeyCode.A,
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KeyCode.S,
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KeyCode.D
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};
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}
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}
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