Merge branch 'master' of https://github.com/SweetTini/GlobalGameJam2020
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21
Assets/Scripts/SceneLodarManual.cs
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21
Assets/Scripts/SceneLodarManual.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class SceneLodarManual : MonoBehaviour
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{
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public Button button;
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// Start is called before the first frame update
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void Start()
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{
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button.onClick.AddListener(LoadScene);
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}
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void LoadScene()
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{
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SceneManager.LoadScene("LevelOne");
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}
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}
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11
Assets/Scripts/SceneLodarManual.cs.meta
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11
Assets/Scripts/SceneLodarManual.cs.meta
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fileFormatVersion: 2
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guid: 14c874c8615088f458e5473b40714b56
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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