add sounds to intro story
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@@ -79,6 +79,7 @@ public class GameIntroCutscene : Cutscene
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yield return new WaitForSeconds(.8f);
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sceneC.sprite = sprites[3];
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SoundManagerScript.PlaySound("slam");
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Shake(15);
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yield return new WaitForSeconds(1f);
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@@ -120,6 +121,7 @@ public class GameIntroCutscene : Cutscene
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sceneC.sprite = sprites[2];
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sceneB.sprite = sprites[6];
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SoundManagerScript.PlaySound("slam");
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Shake(20);
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yield return new WaitForSeconds(1.5f);
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