merge
This commit is contained in:
8
Assets/Audio.meta
Normal file
8
Assets/Audio.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
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guid: d7b2311d61ca387468167ed8890125cc
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Audio/Upbeat Loop.ogg
Normal file
BIN
Assets/Audio/Upbeat Loop.ogg
Normal file
Binary file not shown.
22
Assets/Audio/Upbeat Loop.ogg.meta
Normal file
22
Assets/Audio/Upbeat Loop.ogg.meta
Normal file
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|
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|
fileFormatVersion: 2
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|
guid: e577eae12053a244898c3c94f7637fc3
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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sampleRateSetting: 0
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sampleRateOverride: 44100
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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userData:
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18
Assets/HealthScript.cs
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18
Assets/HealthScript.cs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
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||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HealthScript : MonoBehaviour
|
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|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/HealthScript.cs.meta
Normal file
11
Assets/HealthScript.cs.meta
Normal file
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20
Assets/PlayerContact.cs
Normal file
20
Assets/PlayerContact.cs
Normal file
@@ -0,0 +1,20 @@
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|||||||
|
using System.Collections;
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||||||
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using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
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|
||||||
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public class PlayerContact : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Player player;
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||||||
|
|
||||||
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// Start is called before the first frame update
|
||||||
|
void Start()
|
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|
{
|
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|
|
||||||
|
}
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||||||
|
|
||||||
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// Update is called once per frame
|
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|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
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}
|
||||||
11
Assets/PlayerContact.cs.meta
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11
Assets/PlayerContact.cs.meta
Normal file
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131
Assets/Prefabs/Coffee.prefab
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131
Assets/Prefabs/Coffee.prefab
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@@ -0,0 +1,131 @@
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%YAML 1.1
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7
Assets/Prefabs/Coffee.prefab.meta
Normal file
7
Assets/Prefabs/Coffee.prefab.meta
Normal file
@@ -0,0 +1,7 @@
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|
fileFormatVersion: 2
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guid: 2ccb08e2c4b8851498f8ecbf1a873146
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PrefabImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -10,6 +10,9 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 8554420466772133694}
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- component: {fileID: 8554420466772133694}
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m_Name: Pizza
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m_Name: Pizza
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -80,3 +83,63 @@ SpriteRenderer:
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File diff suppressed because it is too large
Load Diff
@@ -12,6 +12,16 @@ public class Player : MonoBehaviour
|
|||||||
[SerializeField] private float wallErrorThreshold = 1.5f;
|
[SerializeField] private float wallErrorThreshold = 1.5f;
|
||||||
[SerializeField] private float wallLineCaseDistance = 0.5f;
|
[SerializeField] private float wallLineCaseDistance = 0.5f;
|
||||||
[SerializeField] private float runErrorThreshold = 0.05f;
|
[SerializeField] private float runErrorThreshold = 0.05f;
|
||||||
|
[SerializeField] private int startHealth = 3;
|
||||||
|
private int currentHealth;
|
||||||
|
[SerializeField] private int startStamina = 100;
|
||||||
|
[SerializeField] private int coffeValuePercent = 10;
|
||||||
|
[SerializeField] private int bugStaminaDamagePercent = 15;
|
||||||
|
private int currentStamina;
|
||||||
|
|
||||||
|
[SerializeField] private SpriteRenderer healthBar;
|
||||||
|
[SerializeField] private SpriteRenderer staminaBar;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private Rigidbody2D rigidBody;
|
private Rigidbody2D rigidBody;
|
||||||
@@ -24,6 +34,10 @@ public class Player : MonoBehaviour
|
|||||||
rigidBody = GetComponent<Rigidbody2D>();
|
rigidBody = GetComponent<Rigidbody2D>();
|
||||||
collider = GetComponent<BoxCollider2D>();
|
collider = GetComponent<BoxCollider2D>();
|
||||||
animator = GetComponent<Animator>();
|
animator = GetComponent<Animator>();
|
||||||
|
currentHealth = startHealth;
|
||||||
|
currentStamina = startStamina;
|
||||||
|
healthBar.size = new Vector2(1.5f * startHealth, healthBar.size.y);
|
||||||
|
staminaBar.size = new Vector2(staminaBar.size.x, staminaBar.size.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
@@ -53,6 +67,40 @@ public class Player : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnCollisionEnter2D(Collision2D coll)
|
||||||
|
{
|
||||||
|
if (coll.gameObject.tag == "Pizza")
|
||||||
|
{
|
||||||
|
Destroy(coll.gameObject);
|
||||||
|
currentHealth += currentHealth < startHealth ? 1 : 0;
|
||||||
|
healthBar.size = new Vector2(1.5f * currentHealth, this.healthBar.size.y);
|
||||||
|
}
|
||||||
|
else if (coll.gameObject.tag == "Coffee")
|
||||||
|
{
|
||||||
|
Destroy(coll.gameObject);
|
||||||
|
DrinkCoffee();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrinkCoffee()
|
||||||
|
{
|
||||||
|
int result = currentStamina + GetStaminaValueChange(coffeValuePercent);
|
||||||
|
currentStamina = result < startStamina ? result : startStamina;
|
||||||
|
staminaBar.size = new Vector2(staminaBar.size.x * (currentStamina/startStamina), staminaBar.size.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DecreaseStaminaAfterBugFight()
|
||||||
|
{
|
||||||
|
int result = currentStamina - GetStaminaValueChange(bugStaminaDamagePercent);
|
||||||
|
currentStamina = result < 0 ? 0 : result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int GetStaminaValueChange(int percentage)
|
||||||
|
{
|
||||||
|
return currentStamina < startStamina ? (startStamina * percentage / 100) : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private void MovePlayer()
|
private void MovePlayer()
|
||||||
{
|
{
|
||||||
if (isMovementEnabled)
|
if (isMovementEnabled)
|
||||||
@@ -103,9 +151,9 @@ public class Player : MonoBehaviour
|
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|
|
||||||
private bool IsPlayerOnGround()
|
private bool IsPlayerOnGround()
|
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{
|
{
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|
return IsPointOnGround(transform.position + new Vector3(collider.bounds.extents.x * 0.96f, 0, 0)) ||
|
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IsPointOnGround(transform.position) ||
|
IsPointOnGround(transform.position) ||
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IsPointOnGround(transform.position - new Vector3(collider.bounds.extents.x, 0, 0));
|
IsPointOnGround(transform.position - new Vector3(collider.bounds.extents.x * 0.99f, 0, 0));
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|
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private bool IsPointOnGround(Vector2 position)
|
private bool IsPointOnGround(Vector2 position)
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|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_Origin: {x: -6, y: -2, z: 0}
|
m_Origin: {x: -16, y: -2, z: 0}
|
||||||
m_Size: {x: 7, y: 4, z: 1}
|
m_Size: {x: 17, y: 5, z: 1}
|
||||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
||||||
m_TileOrientation: 0
|
m_TileOrientation: 0
|
||||||
m_TileOrientationMatrix:
|
m_TileOrientationMatrix:
|
||||||
|
|||||||
BIN
Assets/Sprites/Tilemaps/PipeTiles.png
Normal file
BIN
Assets/Sprites/Tilemaps/PipeTiles.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.5 KiB |
1039
Assets/Sprites/Tilemaps/PipeTiles.png.meta
Normal file
1039
Assets/Sprites/Tilemaps/PipeTiles.png.meta
Normal file
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,9 @@
|
|||||||
--- !u!78 &1
|
--- !u!78 &1
|
||||||
TagManager:
|
TagManager:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags: []
|
tags:
|
||||||
|
- Pizza
|
||||||
|
- Coffee
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|||||||
Reference in New Issue
Block a user