Added fighting animation

This commit is contained in:
Giovani
2020-02-01 23:51:06 -05:00
parent 8eafec7521
commit 346c246554
5 changed files with 106 additions and 11 deletions

View File

@@ -49,7 +49,7 @@ public class EventControls : MonoBehaviour
currentPlayerCollider = playerCollider;
currentEnemyCollider = enemyCollider;
player.DisablePlayerMovement();
player.StartEncounter();
Physics2D.IgnoreCollision(playerCollider, enemyCollider, true);
eventTriggered = true;
@@ -205,7 +205,7 @@ public class EventControls : MonoBehaviour
if (currentEnemyCollider != null)
Physics2D.IgnoreCollision(currentPlayerCollider, currentEnemyCollider, false);
if (!isInBattle)
player.EnablePlayerMovement();
player.EndEncounter();
currentPlayerCollider = null;
currentEnemyCollider = null;