Continued working on event controls
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@@ -143,12 +143,12 @@ TextureImporter:
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name: GioBug0
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rect:
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serializedVersion: 2
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x: 0
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x: 8
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y: 0
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width: 64
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height: 64
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alignment: 7
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pivot: {x: 0.5, y: 0}
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width: 51
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height: 43
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alignment: 0
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -164,12 +164,12 @@ TextureImporter:
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name: GioBug1
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rect:
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serializedVersion: 2
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x: 64
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x: 71
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y: 0
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width: 64
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height: 64
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alignment: 7
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pivot: {x: 0.5, y: 0}
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width: 51
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height: 44
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alignment: 0
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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@@ -59,7 +59,7 @@ AnimatorStateMachine:
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: -2351193573875906098}
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m_Position: {x: 200, y: 0, z: 0}
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m_Position: {x: 270, y: 50, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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