Set up enemy animation and HUD elements

This commit is contained in:
Sweet Tini
2020-02-01 14:37:59 -05:00
parent 1428953f92
commit 2175ef438e
10 changed files with 593 additions and 2 deletions

View File

@@ -42,11 +42,11 @@ TextureImporter:
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 12, y: 14, z: 12, w: 12}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1