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serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index bd85c31..f3615f4 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,5 +1,6 @@ { "dependencies": { + "com.unity.2d.pixel-perfect": "1.0.1-preview", "com.unity.2d.sprite": "1.0.0", "com.unity.2d.tilemap": "1.0.0", "com.unity.collab-proxy": "1.2.16", @@ -7,6 +8,7 @@ "com.unity.ide.rider": "1.1.0", "com.unity.ide.vscode": "1.1.3", "com.unity.package-manager-ui": "2.2.0", + "com.unity.render-pipelines.lightweight": "6.9.2", "com.unity.test-framework": "1.0.13", "com.unity.textmeshpro": "2.0.1", "com.unity.timeline": "1.1.0", diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 82ab0f5..9e35382 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,7 +5,7 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 1 - path: Assets/Scenes/SampleScene.unity + - enabled: 0 + path: Assets/Scenes/Template.unity guid: 2cda990e2423bbf4892e6590ba056729 m_configObjects: {} diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 6c2632a..35316f1 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -34,7 +34,8 @@ GraphicsSettings: m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 01de7730f8d22fe42894f154d10b2ad5, + type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -55,3 +56,4 @@ GraphicsSettings: m_AlbedoSwatchInfos: [] m_LightsUseLinearIntensity: 0 m_LightsUseColorTemperature: 0 + m_LogWhenShaderIsCompiled: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index d0ff0cb..be06e90 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -12,8 +12,8 @@ PlayerSettings: targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: DefaultCompany - productName: GlobalGameJam2020 + companyName: InsTechnologies + productName: Global Game Jam 2020 defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -42,8 +42,8 @@ PlayerSettings: m_SplashScreenLogos: [] m_VirtualRealitySplashScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0} - defaultScreenWidth: 1024 - defaultScreenHeight: 768 + defaultScreenWidth: 256 + defaultScreenHeight: 240 defaultScreenWidthWeb: 960 defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 @@ -66,21 +66,21 @@ PlayerSettings: androidStartInFullscreen: 1 androidRenderOutsideSafeArea: 1 androidUseSwappy: 0 - androidBlitType: 0 - defaultIsNativeResolution: 1 - macRetinaSupport: 1 - runInBackground: 1 - captureSingleScreen: 0 + androidBlitType: 1 + defaultIsNativeResolution: 0 + macRetinaSupport: 0 + runInBackground: 0 + captureSingleScreen: 1 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 Force IOS Speakers When Recording: 0 deferSystemGesturesMode: 0 hideHomeButton: 0 submitAnalytics: 1 - usePlayerLog: 1 + usePlayerLog: 0 bakeCollisionMeshes: 0 - forceSingleInstance: 0 - useFlipModelSwapchain: 1 + forceSingleInstance: 1 + useFlipModelSwapchain: 0 resizableWindow: 0 useMacAppStoreValidation: 0 macAppStoreCategory: public.app-category.games @@ -94,7 +94,7 @@ PlayerSettings: visibleInBackground: 1 allowFullscreenSwitch: 1 graphicsJobMode: 0 - fullscreenMode: 1 + fullscreenMode: 3 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 @@ -120,7 +120,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.1 + bundleVersion: 0.0.1 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -522,7 +522,17 @@ PlayerSettings: webGLLinkerTarget: 1 webGLThreadsSupport: 0 webGLWasmStreaming: 0 - scriptingDefineSymbols: {} + scriptingDefineSymbols: + 1: UNITY_POST_PROCESSING_STACK_V2 + 7: UNITY_POST_PROCESSING_STACK_V2 + 13: UNITY_POST_PROCESSING_STACK_V2 + 19: UNITY_POST_PROCESSING_STACK_V2 + 21: UNITY_POST_PROCESSING_STACK_V2 + 25: UNITY_POST_PROCESSING_STACK_V2 + 26: UNITY_POST_PROCESSING_STACK_V2 + 27: UNITY_POST_PROCESSING_STACK_V2 + 28: UNITY_POST_PROCESSING_STACK_V2 + 29: UNITY_POST_PROCESSING_STACK_V2 platformArchitecture: {} scriptingBackend: {} il2cppCompilerConfiguration: {} diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 84c1610..7bd2992 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -18,7 +18,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 1 + skinWeights: 1 textureQuality: 1 anisotropicTextures: 0 antiAliasing: 0 @@ -29,9 +29,16 @@ QualitySettings: vSyncCount: 0 lodBias: 0.3 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] - serializedVersion: 2 @@ -46,7 +53,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -57,9 +64,16 @@ QualitySettings: vSyncCount: 0 lodBias: 0.4 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 16 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] - serializedVersion: 2 @@ -74,7 +88,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -85,9 +99,16 @@ QualitySettings: vSyncCount: 1 lodBias: 0.7 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 64 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] - serializedVersion: 2 @@ -102,7 +123,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -113,9 +134,16 @@ QualitySettings: vSyncCount: 1 lodBias: 1 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 256 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] - serializedVersion: 2 @@ -130,7 +158,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -141,9 +169,16 @@ QualitySettings: vSyncCount: 1 lodBias: 1.5 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 1024 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] - serializedVersion: 2 @@ -158,7 +193,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -169,9 +204,16 @@ QualitySettings: vSyncCount: 1 lodBias: 2 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4096 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: