finally fixed player getting stuck
This commit is contained in:
@@ -48168,8 +48168,8 @@ Rigidbody2D:
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 1
|
||||
m_Constraints: 4
|
||||
--- !u!61 &1671840919
|
||||
BoxCollider2D:
|
||||
--- !u!70 &1671840919
|
||||
CapsuleCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -48181,19 +48181,9 @@ BoxCollider2D:
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: -0.01, y: -0.62}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 4, y: 4}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.9, y: 2.79}
|
||||
m_EdgeRadius: 0
|
||||
m_Offset: {x: 0, y: -0.64}
|
||||
m_Size: {x: 0.9, y: 2.75}
|
||||
m_Direction: 0
|
||||
--- !u!212 &1671840920
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user